DRE Commands

The DRE uses the iRacing default keybinds | Use the search option for quicker insights

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Cheat Sheet

Download a quick-reference PDF of the most used DRE voice commands

IntentTextInfoPhrases
Black Box Controls
ShowFuel[See|Show] [fuel|fueling]|[fuel|fueling] [window|tab|black box|box]Toggles thes fuel black boxSee fuel
See fueling
Show fuel
Show fueling
Fuel window
Fuel tab
Fuel black box
Fuel box
Fueling window
Fueling tab
Fueling black box
Fueling box
ShowGraphics[See|Show] [graphics|mirror]|[graphics|mirror] [window|tab|black box|box]Toggles the graphics black boxSee graphics
See mirror
Show graphics
Show mirror
Graphics window
Graphics tab
Graphics black box
Graphics box
Mirror window
Mirror tab
Mirror black box
Mirror box
ShowInCar[See|Show] [in-car|brake bias]|[in-car|brake bias] [window|tab|black box|box]Toggles the in-car changes black boxSee in-car
See brake bias
Show in-car
Show brake bias
In-car window
In-car tab
In-car black box
In-car box
Brake bias window
Brake bias tab
Brake bias black box
Brake bias box
ShowPitStop[See|Show] [pit stop]|[pit stop] [window|tab|black box|box]Toggles the pit stop changes black boxSee pit stop
Show pit stop
Pit stop window
Pit stop tab
Pit stop black box
Pit stop box
ShowRadio[See|Show] [radio|communication]|[radio|communication] [window|tab|black box|box]Toggles the radio black boxSee radio
See communication
Show radio
Show communication
Radio window
Radio tab
Radio black box
Radio box
Communication window
Communication tab
Communication black box
Communication box
ShowStandings[See|Show] [standings|positions]|[standings|positions] [window|tab|black box|box]Toggles the standings black boxSee standings
See positions
Show standings
Show positions
Standings window
Standings tab
Standings black box
Standings box
Positions window
Positions tab
Positions black box
Positions box
ShowTiming[See|Show] [stats|lap timing|timing]|[stats|lap timing|timing] [window|tab|black box|box]Toggles the timing black boxSee stats
See lap timing
See timing
Show stats
Show lap timing
Show timing
Stats window
Stats tab
Stats black box
Stats box
Lap timing window
Lap timing tab
Lap timing black box
Lap timing box
Timing window
Timing tab
Timing black box
Timing box
ShowTireData[See|Show] [tire stats|tire data|tire info]|[tire stats|tire data|tire info] [window|tab|black box|box]Toggles the tire data black boxSee tire stats
See tire data
See tire info
Show tire stats
Show tire data
Show tire info
Tire stats window
Tire stats tab
Tire stats black box
Tire stats box
Tire data window
Tire data tab
Tire data black box
Tire data box
Tire info window
Tire info tab
Tire info black box
Tire info box
ShowTires[See|Show] [tires|pit tires|tire change|tire changes]|[tires|pit tires|tire change|tire changes] [window|tab|black box|box]Toggles the tire black boxSee tires
See pit tires
See tire change
See tire changes
Show tires
Show pit tires
Show tire change
Show tire changes
Tires window
Tires tab
Tires black box
Tires box
Pit tires window
Pit tires tab
Pit tires black box
Pit tires box
Tire change window
Tire change tab
Tire change black box
Tire changes box
+ 4 more
UIBoxNavigateDownSet [box|tab] down|Show one down|Next controlNavigates the current black box downSet box down
Set tab down
Show one down
Next control
UIBoxNavigateLeftSet [box|tab] left|Show one left|[Decrease|Decrement] [control|box]|[Show|See] [my|our] positionNavigates the current black box left. “show me” isactually just box left, which scrolls to your time entry in the standings black box in single-car-make sessions.Set box left
Set tab left
Show one left
Decrease control
Decrease box
Decrement control
Decrement box
Show my position
Show our position
See my position
See our position
UIBoxNavigateRightSet [box|tab] right|Show one right|[Increase|Increment] [control|box]Navigates the current black box rightSet box right
Set tab right
Show one right
Increase control
Increase box
Increment control
Increment box
UIBoxNavigateUpSet [box|tab] up|Show one up|Previous controlNavigates the current black box upSet box up
Set tab up
Show one up
Previous control
UIBoxRelativeshow [relative|F3|drivers]|Go backSwitches to relative black boxShow relative
Show F3
Show drivers
Go back
UIBoxToggleset [okay|toggle]|Toggle [control|box]Toggles the active button in the black boxSet okay
Set toggle
Toggle control
Toggle box
UIDashBox[See|Show] [dash ui|dash box]|[dash ui|dash box] [window|tab|black box|box]Toggles the Dash Black BoxSee dash ui
See dash box
Show dash ui
Show dash box
Dash ui window
Dash ui tab
Dash ui black box
Dash ui box
Dash box window
Dash box tab
Dash box black box
Dash box box
Control | Audio
AudioChannelLast[{LOC:AltPrevious}] [radio |]channelChanges radio chat channel to the previousPrevious radio channel
Previous channel
Last radio channel
Last channel
AudioChannelNextNext [radio |]channelChanges radio chat channel to the nextNext radio channel
Next channel
AudioChatDown[Turn |][{LOC:AltVoiceChat}] down|Decrease [{LOC:AltVoiceChat}]Turns chat volume downTurn voice chat down
Turn chat volume down
Voice chat down
Chat volume down
Decrease voice chat
Decrease chat volume
AudioChatUp[Turn |][{LOC:AltVoiceChat}] up|Increase [{LOC:AltVoiceChat}]Turns chat volume upTurn voice chat up
Turn chat volume up
Voice chat up
Chat volume up
Increase voice chat
Increase chat volume
AudioiRacingDown[Turn |][master|volume] down|Decrease [master|volume]Turns your default audio output down 10%Turn master down
Turn volume down
Master down
Volume down
Decrease master
Decrease volume
AudioiRacingUp[Turn |][master|volume] up|Increase [master|volume]Turns your default audio output up 10%Turn master up
Turn volume up
Master up
Volume up
Increase master
Increase volume
AudioMicDown[Turn |][{LOC:AltMic}] down|Decrease [{LOC:AltMic}]Turns your default recording input down 10%Turn microphone down
Turn mic down
Microphone down
Mic down
Decrease microphone
Decrease mic
AudioMicUp[Turn |][{LOC:AltMic}] up|Increase [{LOC:AltMic}]Turns your default recording input up 10%Turn microphone up
Turn mic up
Microphone up
Mic up
Increase microphone
Increase mic
AudioMuteChat[{LOC:AltMute}] voice chatMutes all voice and chatMute voice chat
Silence voice chat
AudioMuteDriver[{LOC:AltMute}] driverMutes the driver who’s currently talkingMute driver
Silence driver
AudioSpotterDown[Turn |][{LOC:AltSpotterVolume}] down|Decrease [{LOC:AltSpotterVolume}]Turns down spotter volumeTurn spotter down
Turn spotter volume down
Spotter down
Spotter volume down
Decrease spotter
Decrease spotter volume
AudioSpotterUp[Turn |][{LOC:AltSpotterVolume}] up|Increase [{LOC:AltSpotterVolume}]Turns up the spotter volumeTurn spotter up
Turn spotter volume up
Spotter up
Spotter volume up
Increase spotter
Increase spotter volume
Control | Audio | Signals
DDDeltaWaveMode[{LOC:AltChange}|{LOC:AltEnable}] [Delta [Signal|Wave]|[Wave|Signal] Delta][ mode|] [to|for|on] {DRIVER}Toggles and selects the Delta Wave Opponent ModesChange Delta Signal mode to {DRIVER}
Change Delta Wave mode to {DRIVER}
Change Wave Delta mode to {DRIVER}
Change Signal Delta mode to {DRIVER}
Set Delta Signal mode to {DRIVER}
Set Delta Wave mode to {DRIVER}
Set Wave Delta mode to {DRIVER}
Set Signal Delta mode to {DRIVER}
Enable Delta Signal mode to {DRIVER}
Enable Delta Wave mode to {DRIVER}
Enable Wave Delta mode to {DRIVER}
Enable Signal Delta mode to {DRIVER}
Start Delta Signal mode to {DRIVER}
Start Delta Wave mode to {DRIVER}
Start Wave Delta mode to {DRIVER}
Start Signal Delta mode to {DRIVER}
Begin Delta Signal mode to {DRIVER}
Begin Delta Wave mode to {DRIVER}
Begin Wave Delta mode to {DRIVER}
Begin Signal Delta on {DRIVER}
+ 100 more
DeltaWaveModeBestLast[{LOC:AltChange}|{LOC:AltEnable}] [Delta [Signal|Wave]|[Wave|Signal] Delta][ mode|][ to|] [best lap|last lap]Toggles and selects the Delta Wave Player ModesChange Delta Signal mode to best lap
Change Delta Wave mode to best lap
Change Wave Delta mode to best lap
Change Signal Delta mode to best lap
Set Delta Signal mode to best lap
Set Delta Wave mode to best lap
Set Wave Delta mode to best lap
Set Signal Delta mode to best lap
Enable Delta Signal mode to best lap
Enable Delta Wave mode to best lap
Enable Wave Delta mode to best lap
Enable Signal Delta mode to best lap
Start Delta Signal mode to best lap
Start Delta Wave mode to best lap
Start Wave Delta mode to best lap
Start Signal Delta mode to best lap
Begin Delta Signal mode to best lap
Begin Delta Wave mode to best lap
Begin Wave Delta mode to best lap
Begin Signal Delta last lap
+ 140 more
DeltaWaveModeOff[[{LOC:AltChange}] |][Delta [Signal|Wave]|[Wave|Signal] Delta][ mode|][ to|] off|[Disable|Deactivate|Stop|End] [Delta [Signal|Wave]|[Wave|Signal] Delta][ mode|]Disables Delta WavesChange Delta Signal mode to off
Change Delta Wave mode to off
Change Wave Delta mode to off
Change Signal Delta mode to off
Set Delta Signal mode to off
Set Delta Wave mode to off
Set Wave Delta mode to off
Set Signal Delta mode to off
Delta Signal mode to off
Delta Wave mode to off
Wave Delta mode to off
Signal Delta mode to off
Disable Delta Signal mode
Disable Wave Delta mode
Deactivate Delta Signal mode
Deactivate Wave Delta mode
Stop Delta Signal mode
Stop Wave Delta mode
End Delta Signal mode
End Signal Delta
+ 60 more
Control | Camera
CameraActionToggle[Enable|Activate|Engage|Turn on|Start|Begin|Fire up|Deactivate|End|Disengage|Stop|Turn off|Disable|Shut down] action [camera|cam]|Action [camera|cam] [on|off]DRE will take over who you watch in replays (and when not in the car). It will use a varieity of inputs like how close racing is going on, if cars are on a quicker lap, and whether the action happens in your class.Enable action camera
Enable action cam
Activate action camera
Activate action cam
Engage action camera
Engage action cam
Turn on action camera
Turn on action cam
Start action camera
Start action cam
Begin action camera
Begin action cam
Fire up action camera
Fire up action cam
Deactivate action camera
Deactivate action cam
End action camera
End action cam
Disengage action camera
Action cam off
+ 12 more
CameraLivecamera live|back to live|see live feed|go live|live actionCamera replay goes to live actionCamera live
Back to live
See live feed
Go live
Live action
CameraPlayer[camera|show|see] my car|Focus[ camera| cam|] on meCamera on your car. If Action camera is enabled it will stop and mention thatCamera my car
Show my car
See my car
Focus camera on me
Focus cam on me
Focus on me
DDCameraFocus[Camera |Cam |]focus on {DRIVER}Camera focus on the selected car. If Action camera is enabled it will stop and mention thatCamera focus on {DRIVER}
Cam focus on {DRIVER}
Focus on {DRIVER}
Control | Car | Driving
CarForceGearDownForce gear downForces the gear down 1 shiftForce gear down
CarForceGearUpForce gear upForces the gear up 1 shiftForce gear up
CarKillEngine[kill|cut|stop] [engine|ignition]|Ignite engineKills the engineKill engine
Kill ignition
Cut engine
Cut ignition
Stop engine
Stop ignition
Ignite engine
CarStartEngine[start|turn on] [engine|ignition]Starts the engineStart engine
Start ignition
Turn on engine
Turn on ignition
ChecklistStart[Run through|Run|Do|Start|Pre race] [checklist|start procedure]Checklist for pre-race check. Call this command to go through the checklist points, which you can define in “checklistPoints” in DRE.ini. After DRE has read out a point, you can answer by saying eg. yes / roger / check / yeah / yes sir / yes ma'am to confirm, or saying no / not yet / skip to skip this part and continue the checklist, or you may cancel the checklist runthrough by saying cancel / abort.Run through checklist
Run through start procedure
Run checklist
Run start procedure
Do checklist
Do start procedure
Start checklist
Start start procedure
Pre race checklist
Pre race start procedure
ConfirmPitI'm [boxing|pitting|pit stopping|[coming in for|making] a[ pit|] stop]|Entering [pits|pitlane]|[Boxing|pitting|Making a pit stop] nowCall this to confirm with DRE, that you're pittingI'm boxing
I'm pitting
I'm pit stopping
I'm coming in for a pit stop
I'm coming in for a stop
I'm making a pit stop
I'm making a stop
Entering pits
Entering pitlane
Boxing now
Pitting now
Making a pit stop now
EnterCar[Go|Get] in car|[Start|Go] [driving|racing|drive]When in garage, call this to get in the carGo in car
Get in car
Start driving
Start racing
Start drive
Go driving
Go racing
Go drive
ExitCarGet out|[Back|Go] to [base|garage|pitwall]|Exit [car|out]|Stop drivingGets you out of the car and back to garageGet out
Back to base
Back to garage
Back to pitwall
Go to base
Go to garage
Go to pitwall
Exit car
Exit out
Stop driving
ResetCarTo pit [lane|stall]|Back to [pit|pits]|ResetTakes you back to your pit stall Same bindData as DriveTo pit lane
To pit stall
Back to pit
Back to pits
Reset
ToggleTearOff[Tear|Clear|Clean] toggle|toggle tear offToggles whether the windshield should do a tear off at the next pit stopTear toggle
Clear toggle
Clean toggle
Toggle tear off
ToggleWipers[[Windscreen|Screen|Windshield|Shield] |][Wiper|Wipers|Wipe] toggle|Toggle [[windscreen|screen|windshield|shield] |][wiper|wipers|wipe]Toggles the windshield wipers on/offWindscreen Wiper toggle
Windscreen Wipers toggle
Windscreen Wipe toggle
Screen Wiper toggle
Screen Wipers toggle
Screen Wipe toggle
Windshield Wiper toggle
Windshield Wipers toggle
Windshield Wipe toggle
Shield Wiper toggle
Shield Wipers toggle
Shield Wipe toggle
Wiper toggle
Wipers toggle
Wipe toggle
Toggle windscreen wiper
Toggle windscreen wipers
Toggle windscreen wipe
Toggle screen wiper
Toggle wipe
+ 10 more
TriggerTearOff[Tear|Clear|Clean] [windscreen|screen|window|view|windshield]|[do|pitstop] tear offThis clears the vision, either by tearing off on your visor or the screen in the coming stop So it doesn’t matter if you’re in an open-wheeler or not, you will get a clear vision as soon as possibleTear windscreen
Tear screen
Tear window
Tear view
Tear windshield
Clear windscreen
Clear screen
Clear window
Clear view
Clear windshield
Clean windscreen
Clean screen
Clean window
Clean view
Clean windshield
Do tear off
Pitstop tear off
TriggerWipersWipe [windscreen|screen|window|view|windshield|once]|[Trigger|Windscreen|windshield|Screen|Shield] [wiper|wipers|wipe]|Do a wipeTriggers a single windshield wipeWipe windscreen
Wipe screen
Wipe window
Wipe view
Wipe windshield
Wipe once
Trigger wiper
Trigger wipers
Trigger wipe
Windscreen wiper
Windscreen wipers
Windscreen wipe
Windshield wiper
Windshield wipers
Windshield wipe
Screen wiper
Screen wipers
Screen wipe
Shield wiper
Do a wipe
+ 2 more
Control | Car | In-Car | Traction Control
CarTCOff[Traction|Traction control|TC] [off|toggle]|[Turn off|Toggle] [traction|traction control|TC]In most cars: Turns traction control off for 5 seconds and automatically puts it back on after. This is handy for turning the car quickly around by allowing for spinning of rear tires. Due to VA having a hard time distinguishing ‘traction control off’ and ‘Traction control up’, turning Traction control off is the only command using the TC abbreviation. In the following cars, TC off will not automatically turn itself back on: Mercedes AMG GT3, Ford GT GT3 (know other cars? Let me know on hello@thedigitalraceengineer.com)Traction off
Traction toggle
Traction control off
Traction control toggle
TC off
TC toggle
Turn off traction
Turn off traction control
Turn off TC
Toggle traction
Toggle traction control
Toggle TC
CarTCOn[Traction|Traction control|TC] [on|enable|activate]|[On|Enable|Activate] [traction|traction control|TC]Turns on TC if it’s not already turned on but if TC has previously been turned off via DRE in this session. DRE assumes TC is turned on at the start of a session, but cannot actually check the condition.Traction on
Traction enable
Traction activate
Traction control on
Traction control enable
Traction control activate
TC on
TC enable
TC activate
On traction
On traction control
On TC
Enable traction
Enable traction control
Enable TC
Activate traction
Activate traction control
Activate TC
Control | Car | Pit
FastRepairsLeftFast [repair|repairs] [left|remain|remaining|used|spent|taken]|[Used|Taken|Spent|Remaining] fast repairsTells you how many fast repairs you have taken and have left in this sessionFast repair left
Fast repair remain
Fast repair remaining
Fast repair used
Fast repair spent
Fast repair taken
Fast repairs left
Fast repairs remain
Fast repairs remaining
Fast repairs used
Fast repairs spent
Fast repairs taken
Used fast repairs
Taken fast repairs
Spent fast repairs
Remaining fast repairs
PitCarTireChangeChange [all|front|rear|left|right] tires|Change [front left|front right|rear left|rear right] tireChanges the tires without pressure adjustments. Change either all, fronts, rears, lefts, rights, or individual tiresChange all tires
Change front tires
Change rear tires
Change left tires
Change right tires
Change front left tire
Change front right tire
Change rear left tire
Change rear right tire
PitFastRepair[Turn on|engage|enable] Fast repair|Fast repair onSets fast repair option to on, to be used in the next pitstopTurn on Fast repair
Engage Fast repair
Enable Fast repair
Fast repair on
PitFastRepairToggleToggle Fast repairToggles the fast repair optionToggle Fast repair
PitFuelAutoNow[{LOC:AltFuel}] to the end|Auto [fuel|fill] now|Engage auto fuelForce DRE to calculate and set the fuel for the next pitstop. DRE will announce the amount calculated. In order for this command to work, you must have driven at least 3 laps in the stint to have enough data for the calculation.Fuel to the end
Gas to the end
Petrol to the end
Auto fuel now
Auto fill now
Engage auto fuel
PitFuelAutoNow[{LOC:AltFuel}] to the end|Auto [fuel|fill] now|Engage auto fuelForce DRE to calculate and set the fuel for the next pitstop. DRE will announce the amount calculated. In order for this command to work, you must have driven at least 3 laps in the stint to have enough data for the calculation.Fuel to the end
Gas to the end
Petrol to the end
Auto fuel now
Auto fill now
Engage auto fuel
PitFuelNo[No|Disable|Turn off|Remove] [{LOC:AltFuel}]Unchecks fuel box in the sim, so fuel is not added at the next pitstopNo fuel
No gas
No petrol
Disable fuel
Disable gas
Disable petrol
Turn off fuel
Turn off gas
Turn off petrol
Remove fuel
Remove gas
Remove petrol
PitFuelOnly[{LOC:AltFuel}] OnlyOnly fuel is to be done in the coming stopFuel Only
Gas Only
Petrol Only
PitFuelSetSet fuel to [0..130][ point [0..9]|][ [{LOC:AltFuelTypes}]|]Add specific fuel amount to the next pit stop.. It will use your iRacing units by default plus manage if you are racing a car that uses mass instead of volume for fuel. If you want to specify the amount in kilos or pounds, use the “Set fuel to [0..130] kilos/pounds” sentence type. You may specify a decimal, by saying eg. “Set fuel to 14 point 5”.Set fuel to [0..130] point [0..9] kilos
Set fuel to [0..130] point [0..9] liters
Set fuel to [0..130] point [0..9] pounds
Set fuel to [0..130] point [0..9] gallons
Set fuel to [0..130] point [0..9]
Set fuel to [0..130] kilos
Set fuel to [0..130] liters
Set fuel to [0..130] pounds
Set fuel to [0..130] gallons
Set fuel to [0..130]
PitFullServiceFull [service|pit stop]|Change everythingTires will be changed, max amount of fuel will be added and tear off in the coming stopFull service
Full pit stop
Change everything
PitNoFastRepair[Turn off|disengage|disable|no] Fast repair|Fast repair offSets fast repair option to off, so it will not be usedTurn off Fast repair
Disengage Fast repair
Disable Fast repair
No Fast repair
Fast repair off
PitNoServiceNo Service|Pitstop clearNothing is happening in the coming stopNo Service
Pitstop clear
PitNoTiresNo [tires|tire change]No tires changes at the next pit stopNo tires
No tire change
PitTireCompoundSet[Change|Set][ tires| tire[ compound|]| compound|] to [soft|prime|primary|first|dry|medium|alternate|alternative|option|second|wet|rain|hard|third|fourth|fifth][s|][ tires|]Sets the tire compound for the next pit stop. Uses black box navigation to alter the tire compound selector, and requires tire black box to showChange tires to softs tires
Change tires to options
Change tire compound to soft tires
Change tire compound to option
Change tire to primes tires
Change tire to seconds
Change compound to prime tires
Change compound to second
Change to primarys tires
Change to wets
Set tires to primary tires
Set tires to wet
Set tire compound to firsts tires
Set tire compound to rains
Set tire to first tires
Set tire to rain
Set compound to drys tires
Set compound to hards
Set to dry tires
Set to fifth
+ 620 more
PitTirePressureChange[Set |Change |][left |right |][front |rear |][tire |][pressure|pressures] [down|up] [1..5] [click|clicks]Change tire pressures on all, grouped or single tiresSet left front tire pressure down [1..5] click
Set left rear tire pressures up [1..5] click
Set left pressures down [1..5] click
Set right rear tire pressure up [1..5] click
Set right pressure down [1..5] click
Set front pressures up [1..5] click
Set tire pressures down [1..5] click
Change left front pressure up [1..5] click
Change left tire pressure down [1..5] click
Change right front tire pressures up [1..5] click
Change right rear pressures down [1..5] click
Change front tire pressure up [1..5] click
Change rear pressure down [1..5] click
Change pressures up [1..5] click
Left rear tire pressures down [1..5] click
Left pressure up [1..5] click
Right rear tire pressure down [1..5] click
Right tire pressures up [1..5] click
Front pressures down [1..5] click
Pressures up [1..5] clicks
+ 412 more
PitTiresOnly[Change |][[front|rear|left|right] |]tires only|[Change |]only [[front|rear|left|right] |]tiresOnly tires happens in the coming stop. Specify specific tires to be changed, with the other tires being toggled off. This is similar to the 'Change tires' command but this will also toggle off the omitted tiresChange front tires only
Change rear tires only
Change left tires only
Change right tires only
Change tires only
Front tires only
Rear tires only
Left tires only
Right tires only
Tires only
Change only front tires
Change only rear tires
Change only left tires
Change only right tires
Change only tires
Only front tires
Only rear tires
Only left tires
Only right tires
Only tires
PitTiresOnly[Change |][[front|rear|left|right] |]tires only|[Change |]only [[front|rear|left|right] |]tiresOnly tires happens in the coming stop. Specify specific tires to be changed, with the other tires being toggled off. This is similar to the 'Change tires' command but this will also toggle off the omitted tiresChange front tires only
Change rear tires only
Change left tires only
Change right tires only
Change tires only
Front tires only
Rear tires only
Left tires only
Right tires only
Tires only
Change only front tires
Change only rear tires
Change only left tires
Change only right tires
Change only tires
Only front tires
Only rear tires
Only left tires
Only right tires
Only tires
Control | Chat
ChatCancel[clear|delete|erase|cancel] [chat|write|writing|type|typing]The chat message is cleared (in case you regret or the text dictation was bad)Clear chat
Clear write
Clear writing
Clear type
Clear typing
Delete chat
Delete write
Delete writing
Delete type
Delete typing
Erase chat
Erase write
Erase writing
Erase type
Erase typing
Cancel chat
Cancel write
Cancel writing
Cancel type
Cancel typing
ChatGoodLuckSay good luckWrites the content into the iRacing chat as a text messageSay good luck
ChatNoProblemSay no problemWrites the content into the iRacing chat as a text messageSay no problem
ChatOkaySay okayWrites the content into the iRacing chat as a text messageSay okay
ChatPassLeftSay Pass LeftWrites the content into the iRacing chat as a text messageSay Pass Left
ChatPassRightSay Pass RightWrites the content into the iRacing chat as a text messageSay Pass Right
ChatPittingInSay [pit|pitting] inWrites the content into the iRacing chat as a text messageSay pit in
Say pitting in
ChatPittingOutSay [pit|pitting] outWrites the content into the iRacing chat as a text messageSay pit out
Say pitting out
ChatReply[start|begin] [reply|respond] [to|back|with] *Replies back to the driver most recently texted you. DRE listens and dictates what you say in the asterix. Eg. “Reply I’m pitting now”. Adds this to the chat in iRacing but does not send it. This way you can cancel sending it if the dictation is off. It’s important to NOT have any pauses between “start reply” and your message!Start reply to *
Start reply back *
Start reply with *
Start respond to *
Start respond back *
Start respond with *
Begin reply to *
Begin reply back *
Begin reply with *
Begin respond to *
Begin respond back *
Begin respond with *
ChatSorrySay sorryWrites the content into the iRacing chat as a text messageSay sorry
ChatStart[start|begin] [writing|typing|chat] *DRE listens and dictates what you say in the asterix. Eg. “Start typing I’m pitting now”. DRE adds this to the chat in iRacing but does not send it. This way you can cancel sending it if the dictation is off. It’s important to NOT have any pauses between “start typing” and your message!Start writing *
Start typing *
Start chat *
Begin writing *
Begin typing *
Begin chat *
ChatThanksSay thanksWrites the content into the iRacing chat as a text messageSay thanks
ChatYouAreWelcomeSay [you're|you are] welcomeWrites the content into the iRacing chat as a text messageSay you're welcome
Say you are welcome
Control | DRE
AlertsEnableActivate alerts|Radio onStart monitoring for alert events again. Only needs to be called in case you stopped alerts by saying “Stop alerts” previously in this sessionActivate alerts
Radio on
ClearTTS[Shut up|Stop talking|Be quiet][ please|][ DRE|]Stops the current Text-To-Speak speaking and apologizesShut up please DRE
Shut up please
Shut up DRE
Shut up
Stop talking please DRE
Stop talking please
Stop talking DRE
Stop talking
Be quiet please DRE
Be quiet please
Be quiet DRE
Be quiet
InputDisableSuspend listeningUse this command if you speak on Teamspeak, Discord or iRacing voice chat, and don't want DRE to listen while you are talking to someone else. Assign a bindData to these commands (needs to be the same for this and “Resume listening”), and use the bindData which you press to speak in either of the VOIP apps.Suspend listening
InputEnableResume listeningSee “Suspend listening” description aboveResume listening
MuteListeningWhenBusy[Toggle|Turn|enable|disable] mute listening when busy [on|off]Toggle muting the mic input when DRE detects you're busy racing (taking corners, battling competitors, etc.)Toggle mute listening when busy on
Toggle mute listening when busy off
Turn mute listening when busy on
Turn mute listening when busy off
Enable mute listening when busy on
Enable mute listening when busy off
Disable mute listening when busy on
Disable mute listening when busy off
OpenDREDocuments[Show|Open] DRE [configuration|config|document|documents|launcher]Open the documents directory for The Digital Race Engineer in ExplorerShow DRE configuration
Show DRE config
Show DRE document
Show DRE documents
Show DRE launcher
Open DRE configuration
Open DRE config
Open DRE document
Open DRE documents
Open DRE launcher
OpenDREInstall[Open|Show][ DRE|] [install|installation][ folder| directory|]Open the installation directory for The Digital Race Engineer in ExplorerOpen DRE install folder
Open DRE install directory
Open DRE install
Open DRE installation folder
Open DRE installation directory
Open DRE installation
Open install folder
Open install directory
Open install
Open installation folder
Open installation directory
Open installation
Show DRE install folder
Show DRE install directory
Show DRE install
Show DRE installation folder
Show DRE installation directory
Show DRE installation
Show install folder
Show installation
+ 4 more
RecognitionBadYou got that wrong[ DRE|]|That [was not|wasn't] what [was|I] said|I [did not|didn't] say [that|anything|nothing]Minimize false positives and let DRE correct its mistakes by telling it that a recognized command was in fact not called by you. Monitor the log for Recognized commands and call this immediately after to increase the confidence level needed to match this command in the future when speaking itYou got that wrong DRE
You got that wrong
That was not what was said
That was not what I said
That wasn't what was said
That wasn't what I said
I did not say that
I did not say anything
I did not say nothing
I didn't say that
I didn't say anything
I didn't say nothing
RecognitionBadYou got that wrong[ DRE|]|That [was not|wasn't] what [was|I] said|I [did not|didn't] say [that|anything|nothing]Minimize false positives and let DRE correct its mistakes by telling it that a recognized command was in fact not called by you. Monitor the log for Recognized commands and call this immediately after to increase the confidence level needed to match this command in the future when speaking itYou got that wrong DRE
You got that wrong
That was not what was said
That was not what I said
That wasn't what was said
That wasn't what I said
I did not say that
I did not say anything
I did not say nothing
I didn't say that
I didn't say anything
I didn't say nothing
RecognitionGoodI did say that|That was[ indeed| in fact|] what I saidLet DRE correct its mistakes by telling it that an unrecognized command was in fact something you said. Monitor the log for Unrecognized commands and call this immediately after to lower the confidence level needed to match this command in the future when speaking itI did say that
That was indeed what I said
That was in fact what I said
That was what I said
RecognitionGoodI did say that|That was[ indeed| in fact|] what I saidLet DRE correct its mistakes by telling it that an unrecognized command was in fact something you said. Monitor the log for Unrecognized commands and call this immediately after to lower the confidence level needed to match this command in the future when speaking itI did say that
That was indeed what I said
That was in fact what I said
That was what I said
ShutdownShutdown The DRE|Emergency stopCalled automatically when DRE closes. You may call this to stop DRE from running as well.Shutdown The DRE
Emergency stop
StopAlertsStop alerts|Radio off|Leave me alone DRE|Leave me alone I know what I'm doing[ DRE|]Mute DRE from speaking alerts. You can still ask it for informationStop alerts
Radio off
Leave me alone DRE
Leave me alone I know what I'm doing DRE
Leave me alone I know what I'm doing
TutorialStart[Start|Begin|Run] TutorialStart a verbal short tutorial. It is recommended to execute this first thingStart Tutorial
Begin Tutorial
Run Tutorial
TutorialStop[Stop|Cancel|Abort] TutorialStops DRE tutorialStop Tutorial
Cancel Tutorial
Abort Tutorial
Control | DRE | Data
DebugOutputDataGenerate Drivers List|[Get|Output|Debug] dataMainly for debugging purposes for those who have issues with DRE. This command will generate a Drivers.csv file in your documents folder /The Digital Race Engineer. If asked by the developers of DRE, please forward this fileGenerate Drivers List
Get data
Output data
Debug data
DREStatus[The |][DRE|Digital Race Engineer] [status|help]|Debug[ the|] [DRE|Digital Race Engineer]Reports back if DRE has been initialized, and if iRacing is properly connected. Ask this command before emailing or posting about issues, as this might reveal what you need to do.The DRE status
The DRE help
The Digital Race Engineer status
The Digital Race Engineer help
DRE status
DRE help
Digital Race Engineer status
Digital Race Engineer help
Debug the DRE
Debug the Digital Race Engineer
Debug DRE
Debug Digital Race Engineer
SectorClear[Delete|Clear|Reset] [sector data|sector datas|sectors|delta sector|delta sectors]Resets all sector data, allowing you to base your actions on fresh data. Can be useful if track evolution rapidly changes or any sector has a race-long obstruction not going awayDelete sector data
Delete sector datas
Delete sectors
Delete delta sector
Delete delta sectors
Clear sector data
Clear sector datas
Clear sectors
Clear delta sector
Clear delta sectors
Reset sector data
Reset sector datas
Reset sectors
Reset delta sector
Reset delta sectors
Control | Driver | Admin
AdminAddAdmin add {DRIVER}Adds the car # as admin in this serverAdmin add {DRIVER}
AdminAddPaceLapsAdmin [extend|increase] pace laps[ by| with| to|] [1..10]Adds pace laps to the current by between 1 and 10Admin extend pace laps by [1..10]
Admin extend pace laps with [1..10]
Admin extend pace laps to [1..10]
Admin extend pace laps [1..10]
Admin increase pace laps by [1..10]
Admin increase pace laps with [1..10]
Admin increase pace laps to [1..10]
Admin increase pace laps [1..10]
AdminBlackFlagAdmin black flag {DRIVER}Gives a stop and go black flag to the car number #Admin black flag {DRIVER}
AdminChatAdmin chat {DRIVER} *Send a chat message to this car/driver (even if chat is disabled)Admin chat {DRIVER} *
AdminChatAdminAdmin [chat|message] admin *Sends a chat message to the race control (all admins see this message)Admin chat admin *
Admin message admin *
AdminChatAllAdmin [chat|message] all *Send a chat message to all drivers (even if chat is disabled)Admin chat all *
Admin message all *
AdminClearAdmin clear {DRIVER}Clears pending or active black flags, dq's or eol's for a driverAdmin clear {DRIVER}
AdminClearAllAdmin clear all[ cars| drivers|]Clears all pending or active black flags, dq's or eol'sAdmin clear all cars
Admin clear all drivers
Admin clear all
AdminClosePitsAdmin close [pit|pits|pitlane|pit lane]Closes the pit entranceAdmin close pit
Admin close pits
Admin close pitlane
Admin close pit lane
AdminDisableChatAdmin disable all chatDisables chat in this serverAdmin disable all chat
AdminDisableChatCarAdmin disable chat {DRIVER}Disables chat for a driverAdmin disable chat {DRIVER}
AdminDisqualifyCarAdmin disqualify {DRIVER}Disqualifies a driver in this session, but does not remove them from the serverAdmin disqualify {DRIVER}
AdminEnableChatAdmin enable all chatEnables chat in this serverAdmin enable all chat
AdminEnableChatCarAdmin enable chat[ for|] {DRIVER}Enables chat for a driverAdmin enable chat for {DRIVER}
Admin enable chat {DRIVER}
AdminEndOfLineCarAdmin end of line[ for|] {DRIVER}Commands a driver to go to the end of the lineAdmin end of line for {DRIVER}
Admin end of line {DRIVER}
AdminGridSetAdmin [extend|set] grid time to [1..10] [minute|minutes]Disables auto-race start when all cars grid, and sets grid timer to N minutes or max of 10 minutes if no NAdmin extend grid time to [1..10] minute
Admin extend grid time to [1..10] minutes
Admin set grid time to [1..10] minute
Admin set grid time to [1..10] minutes
AdminGridStartAdmin [start|end] gridSets grid timer to a few seconds before initiating pace car or start lights sequenceAdmin start grid
Admin end grid
AdminNextSessionAdmin advance sessionAdvances the session to the next one immediatelyAdmin advance session
AdminOpenPitsAdmin open [pit|pits|pitlane|pit lane]Opens the pit entranceAdmin open pit
Admin open pits
Admin open pitlane
Admin open pit lane
AdminRemoveAdmin [remove|cancel] admin {DRIVER}Removes the car # from being admin in this serverAdmin remove admin {DRIVER}
Admin cancel admin {DRIVER}
AdminRemoveCarAdmin remove {DRIVER}Removes a driver from the server. They are obviously also disqualifiedAdmin remove {DRIVER}
AdminRestartDoubleAdmin restart doubleRestarts green flag using double file (two rows of cars)Admin restart double
AdminRestartSingleAdmin restart singleRestarts green flag using single file (all cars behind each other in 1 row)Admin restart single
AdminSetPaceLapsAdmin [set|change] pace laps to [1..10]|Admin [set|change][ to|] [1..10] pace lapsSets the number of pace laps between 1 and 10Admin set pace laps to [1..10]
Admin change pace laps to [1..10]
Admin set to [1..10] pace laps
Admin set [1..10] pace laps
Admin change to [1..10] pace laps
Admin change [1..10] pace laps
AdminSubtractPaceLapsAdmin [shorten|decrease] pace laps[ by| with| to|] [1..10]Subtracts pace laps to the current by between 1 and 10Admin shorten pace laps by [1..10]
Admin shorten pace laps with [1..10]
Admin shorten pace laps to [1..10]
Admin shorten pace laps [1..10]
Admin decrease pace laps by [1..10]
Admin decrease pace laps with [1..10]
Admin decrease pace laps to [1..10]
Admin decrease pace laps [1..10]
AdminWaveAroundCarAdmin wave around {DRIVER}Car # is being waved around the fieldAdmin wave around {DRIVER}
AdminYellowAdmin [throw|wave] yellow flagThrows the yellow flag (Full course yellow / safety car procedure)Admin throw yellow flag
Admin wave yellow flag
Control | Driver | General
DDMark[Remember|Driver mark|Mark driver] {DRIVER}Marks the driver so DRE warns you in the following session as you approach this driver on trackRemember {DRIVER}
Driver mark {DRIVER}
Mark driver {DRIVER}
DDUnmark[Undo mark|Cancel mark|Unmark] {DRIVER}Undo marking the latest driver added to marked drivers, or the one DRE just told you aboutUndo mark {DRIVER}
Cancel mark {DRIVER}
Unmark {DRIVER}
Control | Notes
NotesAddremind me [about|to] *|[make a note|set a reminder] [to|about] *|Remember [to|me to|me about] *Start a dictation mode which will save what you say. Everything you say at the asterix will be noted, eg. “Remind me about rear wing adjustment”. This will automatically be said back to you when you are back in garage and out of the car. This is useful for when you are reminded of something while driving but can’t note it down (or are forgetting stuff easy). Once you are out of the car, this will be said back. Unfortunately at this moment this feature is not that great at understanding what you say precise, so I suggest to only say special easily-understood words, which you know what means when hearing them again. Eg. pronounce the vital part twice: “Remind me to rear wing rear wing”.Remind me about *
Remind me to *
Make a note to *
Make a note about *
Set a reminder to *
Set a reminder about *
Remember to *
Remember me to *
Remember me about *
NotesClearclear notesClears the content of the notesClear notes
NotesRead[{LOC:AltWhatIsMy}|What's in my] notes|Read[ out|] [the|my] notes[ loud|]Reads back when back what is currently in the ‘notes’, which you have dictatedWhat's my notes
My notes
What's the notes
What's in my notes
Read out the notes loud
Read out the notes
Read out my notes loud
Read out my notes
Read the notes loud
Read the notes
Read my notes loud
Read my notes
Control | Sim
FocusSimFocus[ to| on|] iRacing|iRacing[ on| to|] focusBrings window focus to the simulator windowFocus to iRacing
Focus on iRacing
Focus iRacing
IRacing on focus
IRacing to focus
IRacing focus
PauseSim[Pause|Resume] the simPauses or Resumes the simulatorPause the sim
Resume the sim
SimulateRaceStartStart race [simulation|sim][ run|]|Simulate race [start|run]Starts a predetermined race simulation during practiceStart race simulation run
Start race simulation
Start race sim run
Start race sim
Simulate race start
Simulate race run
SimulateRaceStop[Stop|Cancel|End] race [simulation|sim][ run|]|Simulate race [stop|cancel|end]Stops race simulation during practice sessionsStop race simulation run
Stop race simulation
Stop race sim run
Stop race sim
Cancel race simulation run
Cancel race simulation
Cancel race sim run
Cancel race sim
End race simulation run
End race simulation
End race sim run
End race sim
Simulate race stop
Simulate race cancel
Simulate race end
Control | Timer
SetAlarmSet [[an |]alarm|a [time|timer]] [at|for] [[[00..9]|[0..23]][ [01..59]|]|[[01..9]|[1..12]][ [01..59]|][ a m| p m]]|[[Remind|Notify][ me|]|Tell me] [at|when [it's|the [time|clock] is]] [[[00..9]|[0..23]][ [01..59]|]|[[01..9]|[1..12]][ [01..59]|][ a m| p m]]Reminds you at a specified time up to 24 hours ahead. Use either time format such as 14:18 (spoken '14 18') or 2:18 PM (spoken '2 18 p m')Set an alarm at [00..9] [01..59]
Set an alarm for [01..9] [01..59] p m
Set alarm at [1..12] a m
Set a time at [0..23]
Set a time for [1..12] [01..59] a m
Set a timer for [00..9]
Remind me at [01..9] a m
Remind me when it's [1..12] p m
Remind me when the clock is [01..9] [01..59] a m
Remind at [1..12] [01..59] p m
Remind when the time is [0..23] [01..59]
Remind when the clock is [01..9] p m
Notify me when it's [00..9] [01..59]
Notify me when the time is [01..9] [01..59] p m
Notify me when the clock is [1..12] a m
Notify when it's [0..23]
Notify when the time is [1..12] [01..59] a m
Tell me at [00..9]
Tell me when it's [01..9] a m
Tell me when the clock is [1..12] p m
+ 316 more
StartTimerSet a timer[ for|] [1..120] [minute|minutes]Will set a timer for the specified duration. DRE will let you know when time's up. For now, only 1 timer is possible at a time.Set a timer for [1..120] minute
Set a timer for [1..120] minutes
Set a timer [1..120] minute
Set a timer [1..120] minutes
StopTimerCancel[ timer| the| the timer|] countdownCancels the current timer set by 'Set a timer for x minutes'Cancel timer countdown
Cancel the countdown
Cancel the timer countdown
Cancel countdown
TimerRemaining[What's the remaining time|How much time is left|What's left|[Can you |]give me an update|Update me|Time left] on [the |]timerWhen you've started a timer using the StartTimer intent, this tells you how much time is leftWhat's the remaining time on the timer
What's the remaining time on timer
How much time is left on the timer
How much time is left on timer
What's left on the timer
What's left on timer
Can you give me an update on the timer
Can you give me an update on timer
Give me an update on the timer
Give me an update on timer
Update me on the timer
Update me on timer
Time left on the timer
Time left on timer
Control | UI | Black Boxes
UIBoxChange[Increase|Decrease] by [1..10]Navigates Black Boxes increments: For changing settings in black boxes. Fx. hovering over the fuel amount in the Fuel Tab, say "Increase by 7" to increase the fuel amount 7 steps. The command uses the keyIncrease by [1..10]
Decrease by [1..10]
UIBoxEnterpress [enter|ok|send]|send [it|chat]|Confirm chatHits OK in the sim, or DRE sends the chat message in iRacingPress enter
Press ok
Press send
Send it
Send chat
Confirm chat
UIBoxNavigate[Set|Show] [1..10] [up|down|left|right]|[Set|Show] [up|down|left|right] [1..10]Navigates the current black box up, down, left or right by a certain amount of pushes. Fx. In Relative Tab say “Show 5 down” to scroll down the list, or in In-car Adjustments say “Set 3 left” to decrease a setting 3 steps downSet [1..10] up
Set [1..10] down
Set [1..10] left
Set [1..10] right
Show [1..10] up
Show [1..10] down
Show [1..10] left
Show [1..10] right
Set up [1..10]
Set down [1..10]
Set left [1..10]
Set right [1..10]
Show up [1..10]
Show down [1..10]
Show left [1..10]
Show right [1..10]
Control | UI | Delta Bar
DeltaBarAllTimeBestLapDelta[ bar| tab|] [all time|total|global] [best|fastest] lapSwitches to this delta tab if Delta Reset has run onceDelta bar all time best lap
Delta bar all time fastest lap
Delta bar total best lap
Delta bar total fastest lap
Delta bar global best lap
Delta bar global fastest lap
Delta tab all time best lap
Delta tab all time fastest lap
Delta tab total best lap
Delta tab total fastest lap
Delta tab global best lap
Delta tab global fastest lap
Delta all time best lap
Delta all time fastest lap
Delta total best lap
Delta total fastest lap
Delta global best lap
Delta global fastest lap
DeltaBarAllTimeBestLapDelta[ bar| tab|] [all time|total|global] [best|fastest] lapSwitches to this delta tab if Delta Reset has run onceDelta bar all time best lap
Delta bar all time fastest lap
Delta bar total best lap
Delta bar total fastest lap
Delta bar global best lap
Delta bar global fastest lap
Delta tab all time best lap
Delta tab all time fastest lap
Delta tab total best lap
Delta tab total fastest lap
Delta tab global best lap
Delta tab global fastest lap
Delta all time best lap
Delta all time fastest lap
Delta total best lap
Delta total fastest lap
Delta global best lap
Delta global fastest lap
DeltaBarAllTimeOptimalLapDelta[ bar| tab|] [all time|total|global] [optimal|optimum] lapSwitches to this delta tab if Delta Reset has run onceDelta bar all time optimal lap
Delta bar all time optimum lap
Delta bar total optimal lap
Delta bar total optimum lap
Delta bar global optimal lap
Delta bar global optimum lap
Delta tab all time optimal lap
Delta tab all time optimum lap
Delta tab total optimal lap
Delta tab total optimum lap
Delta tab global optimal lap
Delta tab global optimum lap
Delta all time optimal lap
Delta all time optimum lap
Delta total optimal lap
Delta total optimum lap
Delta global optimal lap
Delta global optimum lap
DeltaBarAllTimeOptimalLapDelta[ bar| tab|] [all time|total|global] [optimal|optimum] lapSwitches to this delta tab if Delta Reset has run onceDelta bar all time optimal lap
Delta bar all time optimum lap
Delta bar total optimal lap
Delta bar total optimum lap
Delta bar global optimal lap
Delta bar global optimum lap
Delta tab all time optimal lap
Delta tab all time optimum lap
Delta tab total optimal lap
Delta tab total optimum lap
Delta tab global optimal lap
Delta tab global optimum lap
Delta all time optimal lap
Delta all time optimum lap
Delta total optimal lap
Delta total optimum lap
Delta global optimal lap
Delta global optimum lap
DeltaBarAllTimeOptimalSectorDelta[ bar| tab|] [all time|total|global] [optimal|optimum] sectorSwitches to this delta tab if Delta Reset has run onceDelta bar all time optimal sector
Delta bar all time optimum sector
Delta bar total optimal sector
Delta bar total optimum sector
Delta bar global optimal sector
Delta bar global optimum sector
Delta tab all time optimal sector
Delta tab all time optimum sector
Delta tab total optimal sector
Delta tab total optimum sector
Delta tab global optimal sector
Delta tab global optimum sector
Delta all time optimal sector
Delta all time optimum sector
Delta total optimal sector
Delta total optimum sector
Delta global optimal sector
Delta global optimum sector
DeltaBarAllTimeOptimalSectorDelta[ bar| tab|] [all time|total|global] [optimal|optimum] sectorSwitches to this delta tab if Delta Reset has run onceDelta bar all time optimal sector
Delta bar all time optimum sector
Delta bar total optimal sector
Delta bar total optimum sector
Delta bar global optimal sector
Delta bar global optimum sector
Delta tab all time optimal sector
Delta tab all time optimum sector
Delta tab total optimal sector
Delta tab total optimum sector
Delta tab global optimal sector
Delta tab global optimum sector
Delta all time optimal sector
Delta all time optimum sector
Delta total optimal sector
Delta total optimum sector
Delta global optimal sector
Delta global optimum sector
DeltaBarComparisonLapDelta[ bar| tab|] comparison lapSwitches to this delta tab if Delta Reset has run onceDelta bar comparison lap
Delta tab comparison lap
Delta comparison lap
DeltaBarComparisonLapDelta[ bar| tab|] comparison lapSwitches to this delta tab if Delta Reset has run onceDelta bar comparison lap
Delta tab comparison lap
Delta comparison lap
DeltaBarComparisonSectorDelta[ bar| tab|] comparison sectorSwitches to this delta tab if Delta Reset has run onceDelta bar comparison sector
Delta tab comparison sector
Delta comparison sector
DeltaBarComparisonSectorDelta[ bar| tab|] comparison sectorSwitches to this delta tab if Delta Reset has run onceDelta bar comparison sector
Delta tab comparison sector
Delta comparison sector
DeltaBarCustomSectorBestDelta custom sector[ best|]|Delta[ best|] custom sector|[Delta|Show] Active ResetSwitches to the active reset tab, if Delta Reset has run onceDelta custom sector best
Delta custom sector
Delta best custom sector
Delta Active Reset
Show Active Reset
DeltaBarDoubleTabDelta[ bar| tab|] double Tab|Double tabDouble presses tab which switches to the second next delta tabDelta bar double Tab
Delta tab double Tab
Delta double Tab
Double tab
DeltaBarDoubleTabDelta[ bar| tab|] double Tab|Double tabDouble presses tab which switches to the second next delta tabDelta bar double Tab
Delta tab double Tab
Delta double Tab
Double tab
DeltaBarHide[Don't show|Hide|Remove] delta [tab|bar]Hides the delta tabDon't show delta tab
Don't show delta bar
Hide delta tab
Hide delta bar
Remove delta tab
Remove delta bar
DeltaBarHide[Don't show|Hide|Remove] delta [tab|bar]Hides the delta tabDon't show delta tab
Don't show delta bar
Hide delta tab
Hide delta bar
Remove delta tab
Remove delta bar
DeltaBarLastLapDelta[ bar| tab|] [{LOC:AltPrevious}] lapSwitches to this delta tab if Delta Reset has run onceDelta bar previous lap
Delta bar last lap
Delta tab previous lap
Delta tab last lap
Delta previous lap
Delta last lap
DeltaBarLastLapDelta[ bar| tab|] [{LOC:AltPrevious}] lapSwitches to this delta tab if Delta Reset has run onceDelta bar previous lap
Delta bar last lap
Delta tab previous lap
Delta tab last lap
Delta previous lap
Delta last lap
DeltaBarOptimalLapDelta[ bar| tab|][ session|] optimal lapSwitches to this delta tab if Delta Reset has run onceDelta bar session optimal lap
Delta bar optimal lap
Delta tab session optimal lap
Delta tab optimal lap
Delta session optimal lap
Delta optimal lap
DeltaBarOptimalLapDelta[ bar| tab|][ session|] optimal lapSwitches to this delta tab if Delta Reset has run onceDelta bar session optimal lap
Delta bar optimal lap
Delta tab session optimal lap
Delta tab optimal lap
Delta session optimal lap
Delta optimal lap
DeltaBarOptimalSectorDelta[ bar| tab|][ session|] optimal sectorSwitches to this delta tab if Delta Reset has run onceDelta bar session optimal sector
Delta bar optimal sector
Delta tab session optimal sector
Delta tab optimal sector
Delta session optimal sector
Delta optimal sector
DeltaBarOptimalSectorDelta[ bar| tab|][ session|] optimal sectorSwitches to this delta tab if Delta Reset has run onceDelta bar session optimal sector
Delta bar optimal sector
Delta tab session optimal sector
Delta tab optimal sector
Delta session optimal sector
Delta optimal sector
DeltaBarReset[Reset|Clear] delta [tab|bar]|Delta [tab|bar] [reset|clear]You must switch the delta bar off/hidden and then say this line. DRE will store this across sessions and use this knowledge as offset when traversing the tabs. In case you manually tab without using DRE commands, you need to reset this once again.Reset delta tab
Reset delta bar
Clear delta tab
Clear delta bar
Delta tab reset
Delta tab clear
Delta bar reset
Delta bar clear
DeltaBarReset[Reset|Clear] delta [tab|bar]|Delta [tab|bar] [reset|clear]You must switch the delta bar off/hidden and then say this line. DRE will store this across sessions and use this knowledge as offset when traversing the tabs. In case you manually tab without using DRE commands, you need to reset this once again.Reset delta tab
Reset delta bar
Clear delta tab
Clear delta bar
Delta tab reset
Delta tab clear
Delta bar reset
Delta bar clear
DeltaBarSessionBestLapDelta[ bar| tab|][ session|] [best|fastest] lapSwitches to this delta tab if Delta Reset has run onceDelta bar session best lap
Delta bar session fastest lap
Delta bar best lap
Delta bar fastest lap
Delta tab session best lap
Delta tab session fastest lap
Delta tab best lap
Delta tab fastest lap
Delta session best lap
Delta session fastest lap
Delta best lap
Delta fastest lap
DeltaBarSessionBestLapDelta[ bar| tab|][ session|] [best|fastest] lapSwitches to this delta tab if Delta Reset has run onceDelta bar session best lap
Delta bar session fastest lap
Delta bar best lap
Delta bar fastest lap
Delta tab session best lap
Delta tab session fastest lap
Delta tab best lap
Delta tab fastest lap
Delta session best lap
Delta session fastest lap
Delta best lap
Delta fastest lap
DeltaBarSingleTabDelta[ bar| tab|] Tab|Tab DeltaPresses tab which switches to the next delta tabDelta bar Tab
Delta tab Tab
Delta Tab
Tab Delta
DeltaBarSingleTabDelta[ bar| tab|] Tab|Tab DeltaPresses tab which switches to the next delta tabDelta bar Tab
Delta tab Tab
Delta Tab
Tab Delta
Control | Virtual Reality
HmdRecenteralpha snap|recenter|calibrate|[re|]center [position|rift|vive]Recenters your HMD Virtual Reality headsetAlpha snap
Recenter
Calibrate
Recenter position
Recenter rift
Recenter vive
Center position
Center rift
Center vive
WMRInputSwitching[Switch|Toggle|Change] VR input[ mouse|]|[Switch|Toggle] mouse VR[ input|]WMR VR headset input switcher. Toggles mouse focus between desktop and in VRSwitch VR input mouse
Switch VR input
Toggle VR input mouse
Toggle VR input
Change VR input mouse
Change VR input
Switch mouse VR input
Switch mouse VR
Toggle mouse VR input
Toggle mouse VR
DRE
DREMasterVolumeDec[Decrease|Decrement] [DRE [master |][volume|sound|audio][ level|]]|Set [DRE [master |][volume|sound|audio][ level|]] downDecreases DREMasterVolumeDecrease DRE master volume level
Decrease DRE master volume
Decrease DRE master sound level
Decrease DRE master sound
Decrease DRE master audio level
Decrease DRE master audio
Decrease DRE volume level
Decrease DRE volume
Decrease DRE sound level
Decrease DRE sound
Decrease DRE audio level
Decrease DRE audio
Decrement DRE master volume level
Decrement DRE master volume
Decrement DRE master sound level
Decrement DRE master sound
Decrement DRE master audio level
Decrement DRE master audio
Decrement DRE volume level
Set DRE audio down
+ 16 more
DREMasterVolumeInc[Increase|Increment] [DRE [master |][volume|sound|audio][ level|]]|Set [DRE [master |][volume|sound|audio][ level|]] upIncreases DREMasterVolumeIncrease DRE master volume level
Increase DRE master volume
Increase DRE master sound level
Increase DRE master sound
Increase DRE master audio level
Increase DRE master audio
Increase DRE volume level
Increase DRE volume
Increase DRE sound level
Increase DRE sound
Increase DRE audio level
Increase DRE audio
Increment DRE master volume level
Increment DRE master volume
Increment DRE master sound level
Increment DRE master sound
Increment DRE master audio level
Increment DRE master audio
Increment DRE volume level
Set DRE audio up
+ 16 more
ToggleMuteDRE[Toggle |][Un|]mute [DRE|master]Toggles muting of all DRE speech and signalsToggle Unmute DRE
Toggle Unmute master
Toggle mute DRE
Toggle mute master
Unmute DRE
Unmute master
Mute DRE
Mute master
In Car Adjustments
ABSDec[Decrease|Decrement] [ABS]|Set [ABS] downDecreases ABSDecrease ABS
Decrement ABS
Set ABS down
ABSInc[Increase|Increment] [ABS]|Set [ABS] upIncreases ABSIncrease ABS
Increment ABS
Set ABS up
ABSSetToggle [ABS[ toggle|]]Toggles ABS (Anti-Lock Braking System)Toggle ABS toggle
Toggle ABS
BoostLevelDec[Decrease|Decrement] [Boost Level]|Set [Boost Level] downDecreases BoostLevelDecrease Boost Level
Decrement Boost Level
Set Boost Level down
BoostLevelInc[Increase|Increment] [Boost Level]|Set [Boost Level] upIncreases BoostLevelIncrease Boost Level
Increment Boost Level
Set Boost Level up
BrakeBiasFineDec[Decrease|Decrement] [fine [brake bias|bias|brake]]|Set [fine [brake bias|bias|brake]] downDecreases BrakeBiasFineDecrease fine brake bias
Decrease fine bias
Decrease fine brake
Decrement fine brake bias
Decrement fine bias
Decrement fine brake
Set fine brake bias down
Set fine bias down
Set fine brake down
BrakeBiasFineInc[Increase|Increment] [fine [brake bias|bias|brake]]|Set [fine [brake bias|bias|brake]] upIncreases BrakeBiasFineIncrease fine brake bias
Increase fine bias
Increase fine brake
Increment fine brake bias
Increment fine bias
Increment fine brake
Set fine brake bias up
Set fine bias up
Set fine brake up
BrakeMiscDec[Decrease|Decrement] [[misc|miscellaneous] brake|brake [misc|miscellaneous]]|Set [[misc|miscellaneous] brake|brake [misc|miscellaneous]] downDecreases BrakeMiscDecrease misc brake
Decrease miscellaneous brake
Decrease brake misc
Decrease brake miscellaneous
Decrement misc brake
Decrement miscellaneous brake
Decrement brake misc
Decrement brake miscellaneous
Set misc brake down
Set miscellaneous brake down
Set brake misc down
Set brake miscellaneous down
BrakeMiscInc[Increase|Increment] [[misc|miscellaneous] brake|brake [misc|miscellaneous]]|Set [[misc|miscellaneous] brake|brake [misc|miscellaneous]] upIncreases BrakeMiscIncrease misc brake
Increase miscellaneous brake
Increase brake misc
Increase brake miscellaneous
Increment misc brake
Increment miscellaneous brake
Increment brake misc
Increment brake miscellaneous
Set misc brake up
Set miscellaneous brake up
Set brake misc up
Set brake miscellaneous up
CarBiasDown[Brake |]Bias [down|rear|back]Set brake bias 1 clickBrake Bias down
Brake Bias rear
Brake Bias back
Bias down
Bias rear
Bias back
CarBiasUp[Brake |]Bias [up|front|forward]Set brake bias 1 clickBrake Bias up
Brake Bias front
Brake Bias forward
Bias up
Bias front
Bias forward
DashPage2Dec[Decrease|Decrement] [Dash Page2]|Set [Dash Page2] downDecreases DashPage2Decrease Dash Page2
Decrement Dash Page2
Set Dash Page2 down
DashPage2Inc[Increase|Increment] [Dash Page2]|Set [Dash Page2] upIncreases DashPage2Increase Dash Page2
Increment Dash Page2
Set Dash Page2 up
DashPageDec[Decrease|Decrement] [Dash Page]|Set [Dash Page] downDecreases DashPageDecrease Dash Page
Decrement Dash Page
Set Dash Page down
DashPageInc[Increase|Increment] [Dash Page]|Set [Dash Page] upIncreases DashPageIncrease Dash Page
Increment Dash Page
Set Dash Page up
DiffEntryDec[Decrease|Decrement] [[diff|differential] entry]|Set [[diff|differential] entry] downDecreases DiffEntryDecrease diff entry
Decrease differential entry
Decrement diff entry
Decrement differential entry
Set diff entry down
Set differential entry down
DiffEntryInc[Increase|Increment] [[diff|differential] entry]|Set [[diff|differential] entry] upIncreases DiffEntryIncrease diff entry
Increase differential entry
Increment diff entry
Increment differential entry
Set diff entry up
Set differential entry up
DiffExitDec[Decrease|Decrement] [[diff|differential] exit]|Set [[diff|differential] exit] downDecreases DiffExitDecrease diff exit
Decrease differential exit
Decrement diff exit
Decrement differential exit
Set diff exit down
Set differential exit down
DiffExitInc[Increase|Increment] [[diff|differential] exit]|Set [[diff|differential] exit] upIncreases DiffExitIncrease diff exit
Increase differential exit
Increment diff exit
Increment differential exit
Set diff exit up
Set differential exit up
DiffMiddleDec[Decrease|Decrement] [[diff|differential] middle]|Set [[diff|differential] middle] downDecreases DiffMiddleDecrease diff middle
Decrease differential middle
Decrement diff middle
Decrement differential middle
Set diff middle down
Set differential middle down
DiffMiddleInc[Increase|Increment] [[diff|differential] middle]|Set [[diff|differential] middle] upIncreases DiffMiddleIncrease diff middle
Increase differential middle
Increment diff middle
Increment differential middle
Set diff middle up
Set differential middle up
DiffPreloadDec[Decrease|Decrement] [[diff|differential] preload]|Set [[diff|differential] preload] downDecreases DiffPreloadDecrease diff preload
Decrease differential preload
Decrement diff preload
Decrement differential preload
Set diff preload down
Set differential preload down
DiffPreloadInc[Increase|Increment] [[diff|differential] preload]|Set [[diff|differential] preload] upIncreases DiffPreloadIncrease diff preload
Increase differential preload
Increment diff preload
Increment differential preload
Set diff preload up
Set differential preload up
DisableFuelCut[Disable|Stop|Deactivate] fuel cutDisables fuel cutDisable fuel cut
Stop fuel cut
Deactivate fuel cut
EngineBrakingDec[Decrease|Decrement] [engine [braking|brake]]|Set [engine [braking|brake]] downDecreases EngineBrakingDecrease engine braking
Decrease engine brake
Decrement engine braking
Decrement engine brake
Set engine braking down
Set engine brake down
EngineBrakingInc[Increase|Increment] [engine [braking|brake]]|Set [engine [braking|brake]] upIncreases EngineBrakingIncrease engine braking
Increase engine brake
Increment engine braking
Increment engine brake
Set engine braking up
Set engine brake up
EnginePowerDec[Decrease|Decrement] [engine [map|mapping|power]]|Set [engine [map|mapping|power]] downDecreases EnginePowerDecrease engine map
Decrease engine mapping
Decrease engine power
Decrement engine map
Decrement engine mapping
Decrement engine power
Set engine map down
Set engine mapping down
Set engine power down
EnginePowerInc[Increase|Increment] [engine [map|mapping|power]]|Set [engine [map|mapping|power]] upIncreases EnginePowerIncrease engine map
Increase engine mapping
Increase engine power
Increment engine map
Increment engine mapping
Increment engine power
Set engine map up
Set engine mapping up
Set engine power up
FARBDec[Decrease|Decrement] [front [anti roll bar|roll bar|arb]]|Set [front [anti roll bar|roll bar|arb]] downDecreases FARBDecrease front anti roll bar
Decrease front roll bar
Decrease front arb
Decrement front anti roll bar
Decrement front roll bar
Decrement front arb
Set front anti roll bar down
Set front roll bar down
Set front arb down
FARBInc[Increase|Increment] [front [anti roll bar|roll bar|arb]]|Set [front [anti roll bar|roll bar|arb]] upIncreases FARBIncrease front anti roll bar
Increase front roll bar
Increase front arb
Increment front anti roll bar
Increment front roll bar
Increment front arb
Set front anti roll bar up
Set front roll bar up
Set front arb up
FCYModeToggleToggle [[FCY|Full course yellow] mode]Toggle the FCY mode (full course caution)Toggle FCY mode
Toggle Full course yellow mode
FrontWingDec[Decrease|Decrement] [Front Wing]|Set [Front Wing] downDecreases FrontWingDecrease Front Wing
Decrement Front Wing
Set Front Wing down
FrontWingInc[Increase|Increment] [Front Wing]|Set [Front Wing] upIncreases FrontWingIncrease Front Wing
Increment Front Wing
Set Front Wing up
FuelCutPositionDec[Decrease|Decrement] [Fuel cut[ position|]]|Set [Fuel cut[ position|]] downDecreases FuelCutPositionDecrease Fuel cut position
Decrease Fuel cut
Decrement Fuel cut position
Decrement Fuel cut
Set Fuel cut position down
Set Fuel cut down
FuelCutPositionInc[Increase|Increment] [Fuel cut[ position|]]|Set [Fuel cut[ position|]] upIncreases FuelCutPositionIncrease Fuel cut position
Increase Fuel cut
Increment Fuel cut position
Increment Fuel cut
Set Fuel cut position up
Set Fuel cut up
FuelMixDec[Decrease|Decrement] [fuel [mix|mixture]]|Set [fuel [mix|mixture]] downDecreases FuelMixDecrease fuel mix
Decrease fuel mixture
Decrement fuel mix
Decrement fuel mixture
Set fuel mix down
Set fuel mixture down
FuelMixInc[Increase|Increment] [fuel [mix|mixture]]|Set [fuel [mix|mixture]] upIncreases FuelMixIncrease fuel mix
Increase fuel mixture
Increment fuel mix
Increment fuel mixture
Set fuel mix up
Set fuel mixture up
HYSBoostHold[Hold|Enable|Engage] [hybrid|boost]Hold HYS BoostHold hybrid
Hold boost
Enable hybrid
Enable boost
Engage hybrid
Engage boost
HYSNOBoostToggleToggle [No [hybrid|boost]]Toggles HYS NO BoostToggle No hybrid
Toggle No boost
InLapModeToggleToggle [In-lap mode]Toggles the in-lap modeToggle In-lap mode
LaunchRPMDec[Decrease|Decrement] [launch [rpm|control]]|Set [launch [rpm|control]] downDecreases LaunchRPMDecrease launch rpm
Decrease launch control
Decrement launch rpm
Decrement launch control
Set launch rpm down
Set launch control down
LaunchRPMInc[Increase|Increment] [launch [rpm|control]]|Set [launch [rpm|control]] upIncreases LaunchRPMIncrease launch rpm
Increase launch control
Increment launch rpm
Increment launch control
Set launch rpm up
Set launch control up
LeftFrontShockDec[Decrease|Decrement] [Left Front Shock]|Set [Left Front Shock] downDecreases LeftFrontShockDecrease Left Front Shock
Decrement Left Front Shock
Set Left Front Shock down
LeftFrontShockInc[Increase|Increment] [Left Front Shock]|Set [Left Front Shock] upIncreases LeftFrontShockIncrease Left Front Shock
Increment Left Front Shock
Set Left Front Shock up
LeftRearShockDec[Decrease|Decrement] [Left Rear Shock]|Set [Left Rear Shock] downDecreases LeftRearShockDecrease Left Rear Shock
Decrement Left Rear Shock
Set Left Rear Shock down
LeftRearShockInc[Increase|Increment] [Left Rear Shock]|Set [Left Rear Shock] upIncreases LeftRearShockIncrease Left Rear Shock
Increment Left Rear Shock
Set Left Rear Shock up
LeftSpringDec[Decrease|Decrement] [Left Spring]|Set [Left Spring] downDecreases LeftSpringDecrease Left Spring
Decrement Left Spring
Set Left Spring down
LeftSpringInc[Increase|Increment] [Left Spring]|Set [Left Spring] upIncreases LeftSpringIncrease Left Spring
Increment Left Spring
Set Left Spring up
LowFuelAcceptLow fuel [accept|acknowledge|dismiss|clear]|[Accept|Acknowledge|Dismiss|Clear] low fuelAcknowledge low fuelLow fuel accept
Low fuel acknowledge
Low fuel dismiss
Low fuel clear
Accept low fuel
Acknowledge low fuel
Dismiss low fuel
Clear low fuel
MGUFixedDeployDec[Decrease|Decrement] [[MGU|energy] fixed deploy[ mode|]|fixed deploy mode]|Set [[MGU|energy] fixed deploy[ mode|]|fixed deploy mode] downDecreases MGUFixedDeployDecrease MGU fixed deploy mode
Decrease MGU fixed deploy
Decrease energy fixed deploy mode
Decrease energy fixed deploy
Decrease fixed deploy mode
Decrement MGU fixed deploy mode
Decrement MGU fixed deploy
Decrement energy fixed deploy mode
Decrement energy fixed deploy
Decrement fixed deploy mode
Set MGU fixed deploy mode down
Set MGU fixed deploy down
Set energy fixed deploy mode down
Set energy fixed deploy down
Set fixed deploy mode down
MGUFixedDeployInc[Increase|Increment] [[MGU|energy] fixed deploy[ mode|]|fixed deploy mode]|Set [[MGU|energy] fixed deploy[ mode|]|fixed deploy mode] upIncreases MGUFixedDeployIncrease MGU fixed deploy mode
Increase MGU fixed deploy
Increase energy fixed deploy mode
Increase energy fixed deploy
Increase fixed deploy mode
Increment MGU fixed deploy mode
Increment MGU fixed deploy
Increment energy fixed deploy mode
Increment energy fixed deploy
Increment fixed deploy mode
Set MGU fixed deploy mode up
Set MGU fixed deploy up
Set energy fixed deploy mode up
Set energy fixed deploy up
Set fixed deploy mode up
MGUOptDeployHighDec[Decrease|Decrement] [[MGU|energy] deploy[ mode|]|deploy mode]|Set [[MGU|energy] deploy[ mode|]|deploy mode] downDecreases MGUOptDeployHighDecrease MGU deploy mode
Decrease MGU deploy
Decrease energy deploy mode
Decrease energy deploy
Decrease deploy mode
Decrement MGU deploy mode
Decrement MGU deploy
Decrement energy deploy mode
Decrement energy deploy
Decrement deploy mode
Set MGU deploy mode down
Set MGU deploy down
Set energy deploy mode down
Set energy deploy down
Set deploy mode down
MGUOptDeployHighInc[Increase|Increment] [[MGU|energy] deploy[ mode|]|deploy mode]|Set [[MGU|energy] deploy[ mode|]|deploy mode] upIncreases MGUOptDeployHighIncrease MGU deploy mode
Increase MGU deploy
Increase energy deploy mode
Increase energy deploy
Increase deploy mode
Increment MGU deploy mode
Increment MGU deploy
Increment energy deploy mode
Increment energy deploy
Increment deploy mode
Set MGU deploy mode up
Set MGU deploy up
Set energy deploy mode up
Set energy deploy up
Set deploy mode up
MGUReGenDec[Decrease|Decrement] [MGU[ [energy|gain|re-gen]|]|energy [gain|re-gen]]|Set [MGU[ [energy|gain|re-gen]|]|energy [gain|re-gen]] downDecreases MGUReGenDecrease MGU energy
Decrease MGU gain
Decrease MGU re-gen
Decrease MGU
Decrease energy gain
Decrease energy re-gen
Decrement MGU energy
Decrement MGU gain
Decrement MGU re-gen
Decrement MGU
Decrement energy gain
Decrement energy re-gen
Set MGU energy down
Set MGU gain down
Set MGU re-gen down
Set MGU down
Set energy gain down
Set energy re-gen down
MGUReGenInc[Increase|Increment] [MGU[ [energy|gain|re-gen]|]|energy [gain|re-gen]]|Set [MGU[ [energy|gain|re-gen]|]|energy [gain|re-gen]] upIncreases MGUReGenIncrease MGU energy
Increase MGU gain
Increase MGU re-gen
Increase MGU
Increase energy gain
Increase energy re-gen
Increment MGU energy
Increment MGU gain
Increment MGU re-gen
Increment MGU
Increment energy gain
Increment energy re-gen
Set MGU energy up
Set MGU gain up
Set MGU re-gen up
Set MGU up
Set energy gain up
Set energy re-gen up
PeakBrakeBiasDec[Decrease|Decrement] [peak [brake bias|bias|brake]]|Set [peak [brake bias|bias|brake]] downDecreases PeakBrakeBiasDecrease peak brake bias
Decrease peak bias
Decrease peak brake
Decrement peak brake bias
Decrement peak bias
Decrement peak brake
Set peak brake bias down
Set peak bias down
Set peak brake down
PeakBrakeBiasInc[Increase|Increment] [peak [brake bias|bias|brake]]|Set [peak [brake bias|bias|brake]] upIncreases PeakBrakeBiasIncrease peak brake bias
Increase peak bias
Increase peak brake
Increment peak brake bias
Increment peak bias
Increment peak brake
Set peak brake bias up
Set peak bias up
Set peak brake up
PowerSteeringDec[Decrease|Decrement] [Power Steering]|Set [Power Steering] downDecreases PowerSteeringDecrease Power Steering
Decrement Power Steering
Set Power Steering down
PowerSteeringInc[Increase|Increment] [Power Steering]|Set [Power Steering] upIncreases PowerSteeringIncrease Power Steering
Increment Power Steering
Set Power Steering up
QTapeDec[Decrease|Decrement] [Q Tape]|Set [Q Tape] downDecreases QTapeDecrease Q Tape
Decrement Q Tape
Set Q Tape down
QTapeInc[Increase|Increment] [Q Tape]|Set [Q Tape] upIncreases QTapeIncrease Q Tape
Increment Q Tape
Set Q Tape up
RARBDec[Decrease|Decrement] [rear [anti roll bar|roll bar|arb]]|Set [rear [anti roll bar|roll bar|arb]] downDecreases RARBDecrease rear anti roll bar
Decrease rear roll bar
Decrease rear arb
Decrement rear anti roll bar
Decrement rear roll bar
Decrement rear arb
Set rear anti roll bar down
Set rear roll bar down
Set rear arb down
RARBInc[Increase|Increment] [rear [anti roll bar|roll bar|arb]]|Set [rear [anti roll bar|roll bar|arb]] upIncreases RARBIncrease rear anti roll bar
Increase rear roll bar
Increase rear arb
Increment rear anti roll bar
Increment rear roll bar
Increment rear arb
Set rear anti roll bar up
Set rear roll bar up
Set rear arb up
RearWingDec[Decrease|Decrement] [Rear Wing]|Set [Rear Wing] downDecreases RearWingDecrease Rear Wing
Decrement Rear Wing
Set Rear Wing down
RearWingInc[Increase|Increment] [Rear Wing]|Set [Rear Wing] upIncreases RearWingIncrease Rear Wing
Increment Rear Wing
Set Rear Wing up
RFBrakeAttachedToggleToggle [[right front|front right] brake[ attach[ed|]|]]Toggle right-front tire attachmentToggle right front brake attached
Toggle right front brake attach
Toggle right front brake
Toggle front right brake attached
Toggle front right brake attach
Toggle front right brake
RightFrontShockDec[Decrease|Decrement] [Right Front Shock]|Set [Right Front Shock] downDecreases RightFrontShockDecrease Right Front Shock
Decrement Right Front Shock
Set Right Front Shock down
RightFrontShockInc[Increase|Increment] [Right Front Shock]|Set [Right Front Shock] upIncreases RightFrontShockIncrease Right Front Shock
Increment Right Front Shock
Set Right Front Shock up
RightRearShockDec[Decrease|Decrement] [Right Rear Shock]|Set [Right Rear Shock] downDecreases RightRearShockDecrease Right Rear Shock
Decrement Right Rear Shock
Set Right Rear Shock down
RightRearShockInc[Increase|Increment] [Right Rear Shock]|Set [Right Rear Shock] upIncreases RightRearShockIncrease Right Rear Shock
Increment Right Rear Shock
Set Right Rear Shock up
RightSpringDec[Decrease|Decrement] [Right Spring]|Set [Right Spring] downDecreases RightSpringDecrease Right Spring
Decrement Right Spring
Set Right Spring down
RightSpringInc[Increase|Increment] [Right Spring]|Set [Right Spring] upIncreases RightSpringIncrease Right Spring
Increment Right Spring
Set Right Spring up
ThrottleShapeDec[Decrease|Decrement] [throttle [shape|shaping]]|Set [throttle [shape|shaping]] downDecreases ThrottleShapeDecrease throttle shape
Decrease throttle shaping
Decrement throttle shape
Decrement throttle shaping
Set throttle shape down
Set throttle shaping down
ThrottleShapeInc[Increase|Increment] [throttle [shape|shaping]]|Set [throttle [shape|shaping]] upIncreases ThrottleShapeIncrease throttle shape
Increase throttle shaping
Increment throttle shape
Increment throttle shaping
Set throttle shape up
Set throttle shaping up
TractionControl2Dec[Decrease|Decrement] [TC 2|Traction 2|Traction control 2]|Set [TC 2|Traction 2|Traction control 2] downDecreases TractionControl2Decrease TC 2
Decrease Traction 2
Decrease Traction control 2
Decrement TC 2
Decrement Traction 2
Decrement Traction control 2
Set TC 2 down
Set Traction 2 down
Set Traction control 2 down
TractionControl2Inc[Increase|Increment] [TC 2|Traction 2|Traction control 2]|Set [TC 2|Traction 2|Traction control 2] upIncreases TractionControl2Increase TC 2
Increase Traction 2
Increase Traction control 2
Increment TC 2
Increment Traction 2
Increment Traction control 2
Set TC 2 up
Set Traction 2 up
Set Traction control 2 up
TractionControl3Dec[Decrease|Decrement] [TC 3|Traction 3|Traction control 3]|Set [TC 3|Traction 3|Traction control 3] downDecreases TractionControl3Decrease TC 3
Decrease Traction 3
Decrease Traction control 3
Decrement TC 3
Decrement Traction 3
Decrement Traction control 3
Set TC 3 down
Set Traction 3 down
Set Traction control 3 down
TractionControl3Inc[Increase|Increment] [TC 3|Traction 3|Traction control 3]|Set [TC 3|Traction 3|Traction control 3] upIncreases TractionControl3Increase TC 3
Increase Traction 3
Increase Traction control 3
Increment TC 3
Increment Traction 3
Increment Traction control 3
Set TC 3 up
Set Traction 3 up
Set Traction control 3 up
TractionControl4Dec[Decrease|Decrement] [TC 4|Traction 4|Traction control 4]|Set [TC 4|Traction 4|Traction control 4] downDecreases TractionControl4Decrease TC 4
Decrease Traction 4
Decrease Traction control 4
Decrement TC 4
Decrement Traction 4
Decrement Traction control 4
Set TC 4 down
Set Traction 4 down
Set Traction control 4 down
TractionControl4Inc[Increase|Increment] [TC 4|Traction 4|Traction control 4]|Set [TC 4|Traction 4|Traction control 4] upIncreases TractionControl4Increase TC 4
Increase Traction 4
Increase Traction control 4
Increment TC 4
Increment Traction 4
Increment Traction control 4
Set TC 4 up
Set Traction 4 up
Set Traction control 4 up
TractionControlDec[Decrease|Decrement] [TC|Traction|Traction control]|Set [TC|Traction|Traction control] downDecreases TractionControlDecrease TC
Decrease Traction
Decrease Traction control
Decrement TC
Decrement Traction
Decrement Traction control
Set TC down
Set Traction down
Set Traction control down
TractionControlInc[Increase|Increment] [TC|Traction|Traction control]|Set [TC|Traction|Traction control] upIncreases TractionControlIncrease TC
Increase Traction
Increase Traction control
Increment TC
Increment Traction
Increment Traction control
Set TC up
Set Traction up
Set Traction control up
In Car Systems
DRSSet[Set|Toggle|Engage] [DRS|D R S]|[DRS|D R S] [set|toggle|engage]Open the DRS (drag reduction system) gap on the rear wingSet DRS
Set D R S
Toggle DRS
Toggle D R S
Engage DRS
Engage D R S
DRS set
DRS toggle
DRS engage
D R S set
D R S toggle
D R S engage
FlashLights[flash|flash head|beam|beam head] [light|lights]Flashes the head lightsFlash light
Flash lights
Flash head light
Flash head lights
Beam light
Beam lights
Beam head light
Beam head lights
Handbrake[Hold|Engage|Trigger] [Handbrake]Pulls the handbrakeHold Handbrake
Engage Handbrake
Trigger Handbrake
PitLimiter[Force|Toggle] pit[ speed|] limiter [on|off]Toggles the pit speed limiterForce pit speed limiter on
Force pit speed limiter off
Force pit limiter on
Force pit limiter off
Toggle pit speed limiter on
Toggle pit speed limiter off
Toggle pit limiter on
Toggle pit limiter off
PushToPassOvertakeSet[Enable |Trigger |Engage |]push to [pass|overtake]Engages Push to PassEnable push to pass
Enable push to overtake
Trigger push to pass
Trigger push to overtake
Engage push to pass
Engage push to overtake
Push to pass
Push to overtake
SecondBrake[Set|Trigger] [Second Brake]Secondary brakeSet Second Brake
Trigger Second Brake
SecondClutch[Set|Trigger] [Second Clutch]Secondary clutchSet Second Clutch
Trigger Second Clutch
SecondDownShift[Set|Trigger] [Second Down Shift]Secondary gear down shiftSet Second Down Shift
Trigger Second Down Shift
SecondThrottle[Set|Trigger] [Second Throttle]Secondary throttleSet Second Throttle
Trigger Second Throttle
SecondUpShift[Set|Trigger] [Second Up Shift]Secondary gear up shiftSet Second Up Shift
Trigger Second Up Shift
TractionControlArmSet[Arm|Enable|Trigger] [[traction|launch] control|TC]Toggles the traction control (TC)Arm traction control
Arm launch control
Arm TC
Enable traction control
Enable launch control
Enable TC
Trigger traction control
Trigger launch control
Trigger TC
Info | Car
DRSCount[DRS|D R S] [count|used|total|[in |]this session|activations]Tells the number of DRS activations for this sessionDRS count
DRS used
DRS total
DRS in this session
DRS this session
DRS activations
D R S count
D R S used
D R S total
D R S in this session
D R S this session
D R S activations
DRSRemaining[DRS|D R S][ activations|][ count|] [left|remaining][[ in|] this session|]Tells the number of DRS activations left in this sessionDRS activations count left in this session
DRS activations count left
DRS activations count remaining this session
DRS activations left in this session
DRS activations left
DRS activations remaining this session
DRS count left in this session
DRS count left
DRS count remaining this session
DRS left in this session
DRS left
DRS remaining this session
D R S activations count left in this session
D R S activations count left
D R S activations count remaining this session
D R S activations left in this session
D R S activations left
D R S activations remaining this session
D R S count left in this session
D R S remaining
+ 28 more
Incidents[{LOC:AltWhatIsMy}|How many] [offtrack|incidents][ do we have| do I have|]|[[{LOC:AltWhatIsMy}] |][number of|{LOC:AltTotal}] [offtrack|incidents]Returns accumulated number of incidents for this car in this session. Tells you both the total incidents the car has and how many of those are offtracks. Other cars offtracks are estimated onlyWhat's my offtrack do we have
What's my incidents do we have
My offtrack do we have
My incidents do we have
What's the offtrack do we have
What's the incidents do we have
How many offtrack do we have
How many incidents do we have
What's my number of offtrack
What's my total incidents
What's my entire offtrack
What's my full incidents
My total offtrack
My combined incidents
My full offtrack
What's the number of incidents
What's the combined offtrack
What's the entire incidents
Number of offtrack
Full incidents
+ 44 more
PlayerBrakePct[[{LOC:AltWhatIsMy}] |]brake [percentage|percent|load|pedal]Returns the percentage that the brake pedal sensor believe your pedal is pressedWhat's my brake percentage
What's my brake percent
What's my brake load
What's my brake pedal
My brake percentage
My brake percent
My brake load
My brake pedal
What's the brake percentage
What's the brake percent
What's the brake load
What's the brake pedal
Brake percentage
Brake percent
Brake load
Brake pedal
PlayerCarState[{LOC:AltWhatIsMy}] car stateReturns the state of your carWhat's my car state
My car state
What's the car state
PlayerClutchPct[[{LOC:AltWhatIsMy}] |]clutch [percentage|percent|load|pedal]Returns the percentage that the clutch pedal sensor believe your pedal is pressedWhat's my clutch percentage
What's my clutch percent
What's my clutch load
What's my clutch pedal
My clutch percentage
My clutch percent
My clutch load
My clutch pedal
What's the clutch percentage
What's the clutch percent
What's the clutch load
What's the clutch pedal
Clutch percentage
Clutch percent
Clutch load
Clutch pedal
PlayerEngineVoltage[[{LOC:AltWhatIsMy}] |]engine voltageReturns the current engine voltage (v)What's my engine voltage
My engine voltage
What's the engine voltage
Engine voltage
PlayerFuelPressure[[{LOC:AltWhatIsMy}] |][{LOC:AltFuel}] pressureReturns the current fuel pressure (L)What's my fuel pressure
What's my gas pressure
What's my petrol pressure
My fuel pressure
My gas pressure
My petrol pressure
What's the fuel pressure
What's the gas pressure
What's the petrol pressure
Fuel pressure
Gas pressure
Petrol pressure
PlayerManifoldPressure[[{LOC:AltWhatIsMy}] |]manifold pressureReturns the current manifold pressure (bar)What's my manifold pressure
My manifold pressure
What's the manifold pressure
Manifold pressure
PlayerOilLevel[[{LOC:AltWhatIsMy}] |]oil levelReturns the current oil level (L)What's my oil level
My oil level
What's the oil level
Oil level
PlayerOilPressure[[{LOC:AltWhatIsMy}] |]oil pressureReturns the current oil pressure (bar)What's my oil pressure
My oil pressure
What's the oil pressure
Oil pressure
PlayerOilTemperature[[{LOC:AltWhatIsMy}] |]oil [temperature|temp]Returns the current oil temperature (C or F)What's my oil temperature
What's my oil temp
My oil temperature
My oil temp
What's the oil temperature
What's the oil temp
Oil temperature
Oil temp
PlayerPitState[{LOC:AltWhatIsMy}] pit stateReturns the state of your car relative to the pitsWhat's my pit state
My pit state
What's the pit state
PlayerRPM[{LOC:AltWhatIsMy}] [rpm|rounds[ per minute|]]Returns your car current RPMWhat's my rpm
What's my rounds per minute
What's my rounds
My rpm
My rounds per minute
My rounds
What's the rpm
What's the rounds per minute
What's the rounds
PlayerSpeed[{LOC:AltWhatIsMy}] speedReturns your current speed in either Kmh or MphWhat's my speed
My speed
What's the speed
PlayerSpeed[{LOC:AltWhatIsMy}] speedReturns your current speed in either Kmh or MphWhat's my speed
My speed
What's the speed
PlayerSteeringWheelAngle[[{LOC:AltWhatIsMy}] |]steering wheel angleReturns the current angle of turning the wheel (degrees)What's my steering wheel angle
My steering wheel angle
What's the steering wheel angle
Steering wheel angle
PlayerThrottlePct[[{LOC:AltWhatIsMy}] |]throttle [percentage|percent|load|pedal]Returns the percentage that the throttle pedal sensor believe your pedal is pressedWhat's my throttle percentage
What's my throttle percent
What's my throttle load
What's my throttle pedal
My throttle percentage
My throttle percent
My throttle load
My throttle pedal
What's the throttle percentage
What's the throttle percent
What's the throttle load
What's the throttle pedal
Throttle percentage
Throttle percent
Throttle load
Throttle pedal
PlayerWaterLevel[[{LOC:AltWhatIsMy}] |]water levelReturns the current water level (L)What's my water level
My water level
What's the water level
Water level
PlayerWaterTemperature[[{LOC:AltWhatIsMy}] |]water [temperature|temp]Returns the current water temperature (C or F)What's my water temperature
What's my water temp
My water temperature
My water temp
What's the water temperature
What's the water temp
Water temperature
Water temp
SetupName[[{LOC:AltWhatIsMy}] |]setup name|[[{LOC:AltWhatIsMy}] |]current setup|[{LOC:AltWhich}] setup am I [driving on|driving with|on]|[{LOC:AltWhich}] setup is thisReturns the subdirectory + filename of your current setupWhat's my setup name
My setup name
What's the setup name
Setup name
What's my current setup
My current setup
What's the current setup
Current setup
Which setup am I driving on
Which setup am I driving with
Which setup am I on
What setup am I driving on
What setup am I driving with
What setup am I on
Which setup is this
What setup is this
Info | Driver | General
DDCarMakeWhat {DRIVER:Be} driving|[Which|What] car[ make|] [{DRIVER:Do} have|{DRIVER:Be} [driving|in]]Returns the car modelWhat {DRIVER:Be} driving
Which car make {DRIVER:Do} have
Which car make {DRIVER:Be} driving
Which car make {DRIVER:Be} in
Which car {DRIVER:Do} have
Which car {DRIVER:Be} driving
Which car {DRIVER:Be} in
What car make {DRIVER:Do} have
What car make {DRIVER:Be} driving
What car make {DRIVER:Be} in
What car {DRIVER:Do} have
What car {DRIVER:Be} driving
What car {DRIVER:Be} in
DDCarNumber{DRIVER:NumberHumanized}[ car|] numberReturns the car number of the car{DRIVER:NumberHumanized} car number
{DRIVER:NumberHumanized} number
DDClass[{LOC:AltWhich}] class {DRIVER:Be}[ driving| in| racing|]|Class of {DRIVER}Returns the class of this carWhich class {DRIVER:Be} driving
Which class {DRIVER:Be} in
Which class {DRIVER:Be} racing
Which class {DRIVER:Be}
What class {DRIVER:Be} driving
What class {DRIVER:Be} in
What class {DRIVER:Be} racing
What class {DRIVER:Be}
Class of {DRIVER}
DDDangerous{DRIVER:Be} dangerous|{DRIVER:Be} a dangerous [driver|racer]Returns any safety concerns about this driver{DRIVER:Be} dangerous
{DRIVER:Be} a dangerous driver
{DRIVER:Be} a dangerous racer
DDName[What's the |]name of {DRIVER}Returns the driver nameWhat's the name of {DRIVER}
Name of {DRIVER}
DDQualClassPosition{DRIVER:Position} [qual|qualify|qualification] class positionReturns the qualification class position{DRIVER:Position} qual class position
{DRIVER:Position} qualify class position
{DRIVER:Position} qualification class position
DDQualFastestTime{DRIVER:Time} [fastest|best|quickest] [qual|qualify|qualification] [{LOC:AltLapTime}]Return the qualification fastest lap time of this car{DRIVER:Time} fastest qual lap time
{DRIVER:Time} fastest qual time
{DRIVER:Time} fastest qualify lap time
{DRIVER:Time} fastest qualify time
{DRIVER:Time} fastest qualification lap time
{DRIVER:Time} fastest qualification time
{DRIVER:Time} best qual lap time
{DRIVER:Time} best qual time
{DRIVER:Time} best qualify lap time
{DRIVER:Time} best qualify time
{DRIVER:Time} best qualification lap time
{DRIVER:Time} best qualification time
{DRIVER:Time} quickest qual lap time
{DRIVER:Time} quickest qual time
{DRIVER:Time} quickest qualify lap time
{DRIVER:Time} quickest qualify time
{DRIVER:Time} quickest qualification lap time
{DRIVER:Time} quickest qualification time
DDQualPosition{DRIVER:Position} [qual|qualify|qualification] positionReturns the qualification position overall{DRIVER:Position} qual position
{DRIVER:Position} qualify position
{DRIVER:Position} qualification position
DDRating{DRIVER:Rating} [rating|iRating]|[rating|iRating] [of|for] {DRIVER}Returns the iRating for the driver{DRIVER:Rating} rating
{DRIVER:Rating} iRating
Rating of {DRIVER}
Rating for {DRIVER}
IRating of {DRIVER}
IRating for {DRIVER}
DDSafetyRating{DRIVER:Rating} safety ratingReturns the Safety Rating of the car{DRIVER:Rating} safety rating
DDStatusWho's {DRIVER}|Who {DRIVER:Be}|Status on {DRIVER}|{DRIVER} [state|status]Return position of another car. Specify the car number of the car you want details on and DRE will attempt to look up the data for you. Apart from position, you may hear the name of the driver, gap between you and that car, their last lap time + your delta to that, their best lap time + your delta to that, and how many laps they have done in their current stintWho's {DRIVER}
Who {DRIVER:Be}
Status on {DRIVER}
{DRIVER} state
{DRIVER} status
DDTeam{DRIVER} team nameReturns the team name of the car{DRIVER} team name
Info | Driver | Racing
DDAverageTime{DRIVER:Time} average [{LOC:AltLapTime}]|average [{LOC:AltLapTime}] for {DRIVER}|[{LOC:AltLapTime}] for {DRIVER} on averageReturns the average lap time of this car{DRIVER:Time} average lap time
{DRIVER:Time} average time
Average lap time for {DRIVER}
Average time for {DRIVER}
Lap time for {DRIVER} on average
Time for {DRIVER} on average
DDBestTime{DRIVER:Time} [{LOC:AltFastest}] [{LOC:AltLapTime}]|[{LOC:AltFastest}] [{LOC:AltLapTime}] for {DRIVER}Returns the fastest lap time{DRIVER:Time} best lap time
{DRIVER:Time} best time
{DRIVER:Time} fastest lap time
{DRIVER:Time} fastest time
{DRIVER:Time} quickest lap time
{DRIVER:Time} quickest time
Best lap time for {DRIVER}
Best time for {DRIVER}
Fastest lap time for {DRIVER}
Fastest time for {DRIVER}
Quickest lap time for {DRIVER}
Quickest time for {DRIVER}
DDClassPosition{DRIVER:Position} class position|Class position[ for|] {DRIVER}Returns the current class position{DRIVER:Position} class position
Class position for {DRIVER}
Class position {DRIVER}
DDCompletedGreenLaps{DRIVER:Lap:PLU}[ completed|] green laps|Green laps[ completed|][ for|] {DRIVER}Returns the count of laps run during green flag of this car{DRIVER:Lap:PLU} completed green laps
{DRIVER:Lap:PLU} green laps
Green laps completed for {DRIVER}
Green laps completed {DRIVER}
Green laps for {DRIVER}
Green laps {DRIVER}
DDDeltaBestTime{DRIVER:Time} [{LOC:AltDelta}] [best|fastest|quickest] [lap|{LOC:AltLapTime}]|[My |Our |][{LOC:AltDelta}] [best|fastest|quickest] [{LOC:AltLapTime}]Returns the fastest lap time difference: To others: Best lap times for you vs the other car Yourself: Best lap time vs last lap time{DRIVER:Time} delta best lap
{DRIVER:Time} delta best time
{DRIVER:Time} delta fastest lap time
{DRIVER:Time} delta quickest lap
{DRIVER:Time} delta quickest time
{DRIVER:Time} difference best lap time
{DRIVER:Time} difference fastest lap
{DRIVER:Time} difference fastest time
{DRIVER:Time} difference quickest lap time
My delta best lap time
My delta fastest lap time
My delta quickest lap time
My difference best lap time
My difference fastest lap time
My difference quickest lap time
Our delta best lap time
Our delta fastest lap time
Our delta quickest lap time
Our difference best lap time
Difference quickest time
+ 34 more
DDDeltaLastFive{DRIVER:Time} [{LOC:AltDelta}] [{LOC:AltPrevious}] five [laps|times|lap times]|{DRIVER:Time} [delta average|average delta][ [lap|[lap|]time]|]Returns the time difference summed up over the last 5 laps: To others: Your vs the other's averaged 5 last laps Eg. If your deltas to the car in front on track were: L1: +1s, L2: +1s, L3: -2s, L4: -1s, L5: -1s you would hear the delta over the last five laps to be -2 seconds, meaning you drove 2 seconds faster over the last 5 laps{DRIVER:Time} delta previous five laps
{DRIVER:Time} delta previous five times
{DRIVER:Time} delta previous five lap times
{DRIVER:Time} delta last five laps
{DRIVER:Time} delta last five times
{DRIVER:Time} delta last five lap times
{DRIVER:Time} difference previous five laps
{DRIVER:Time} difference previous five times
{DRIVER:Time} difference previous five lap times
{DRIVER:Time} difference last five laps
{DRIVER:Time} difference last five times
{DRIVER:Time} difference last five lap times
{DRIVER:Time} delta average lap
{DRIVER:Time} delta average laptime
{DRIVER:Time} delta average time
{DRIVER:Time} delta average
{DRIVER:Time} average delta lap
{DRIVER:Time} average delta laptime
{DRIVER:Time} average delta time
{DRIVER:Time} average delta
DDDeltaLastTime{DRIVER:Time} [{LOC:AltDelta}] [{LOC:AltPrevious}] [lap|{LOC:AltLapTime}]|[My |Our |][{LOC:AltDelta}] [{LOC:AltPrevious}] [{LOC:AltLapTime}]Returns the previous lap time difference To others: your last vs the other car Yourself: your last vs. your previous before that{DRIVER:Time} delta previous lap
{DRIVER:Time} delta previous lap time
{DRIVER:Time} delta previous time
{DRIVER:Time} delta last lap
{DRIVER:Time} delta last lap time
{DRIVER:Time} delta last time
{DRIVER:Time} difference previous lap
{DRIVER:Time} difference previous lap time
{DRIVER:Time} difference previous time
{DRIVER:Time} difference last lap
{DRIVER:Time} difference last lap time
{DRIVER:Time} difference last time
My delta previous lap time
My delta previous time
My delta last lap time
My delta last time
My difference previous lap time
My difference previous time
My difference last lap time
Difference last time
+ 16 more
DDDriverCount{DRIVER:Count} driver count|[number of drivers|driver count][ for|] {DRIVER}Returns accumulated number of drivers that have driven this car in this session{DRIVER:Count} driver count
Number of drivers for {DRIVER}
Number of drivers {DRIVER}
Driver count for {DRIVER}
Driver count {DRIVER}
DDEstimatedFinishPosition{DRIVER:Position} finish[ class|] position|[Which position|Where] [does|will] {DRIVER} [end up|finish[ the [session|race]|]]|[Estimated |Projected |][finish position|position at [the end|finish]] for {DRIVER}Tells you which class position DRE estimates you to finish in{DRIVER:Position} finish class position
{DRIVER:Position} finish position
Which position does {DRIVER} end up
Which position does {DRIVER} finish the session
Which position does {DRIVER} finish the race
Which position does {DRIVER} finish
Which position will {DRIVER} end up
Which position will {DRIVER} finish the session
Which position will {DRIVER} finish the race
Which position will {DRIVER} finish
Where does {DRIVER} end up
Where does {DRIVER} finish the session
Where does {DRIVER} finish the race
Where does {DRIVER} finish
Where will {DRIVER} end up
Where will {DRIVER} finish the session
Where will {DRIVER} finish the race
Where will {DRIVER} finish
Estimated finish position for {DRIVER}
Position at finish for {DRIVER}
+ 7 more
DDEstimatedRating{DRIVER:Rating} [{LOC:AltEstimated}] [rating|iRating] [for [this|the|{DRIVER:Position}][ current|] position|]|[{LOC:AltEstimated}] [rating|iRating] for {DRIVER}In official races, this returns the estimated iRating that you will have if finishing in this position. Note this is an estimate that might be up to a few iRatings off.{DRIVER:Rating} estimated rating for this current position
{DRIVER:Rating} estimated rating for the position
{DRIVER:Rating} estimated rating
{DRIVER:Rating} estimated iRating for the current position
{DRIVER:Rating} estimated iRating for {DRIVER:Position} position
{DRIVER:Rating} predicted rating for this position
{DRIVER:Rating} predicted rating for {DRIVER:Position} current position
{DRIVER:Rating} predicted iRating for this current position
{DRIVER:Rating} predicted iRating for the position
{DRIVER:Rating} predicted iRating
{DRIVER:Rating} projected rating for the current position
{DRIVER:Rating} projected rating for {DRIVER:Position} position
{DRIVER:Rating} projected iRating for this position
{DRIVER:Rating} projected iRating for {DRIVER:Position} current position
{DRIVER:Rating} expected rating for this current position
{DRIVER:Rating} expected rating for the position
{DRIVER:Rating} expected rating
{DRIVER:Rating} expected iRating for the current position
{DRIVER:Rating} expected iRating for {DRIVER:Position} position
Expected iRating for {DRIVER}
+ 44 more
DDFuelWindow{DRIVER:Be} in the[ fuel| pit|] windowAre the opponents in the fuel window? Ask to find out!
- New command to ask for any other driver's fuel window state
- For now, this command logic only returns true when there's less estimated fuel to be filled than the current estimated available space{DRIVER:Be} in the fuel window
{DRIVER:Be} in the pit window
{DRIVER:Be} in the window
DDGap{DRIVER:Gap} current [gap|interval|distance]|How far {DRIVER:Be}|[What's the |][current |][gap|interval|distance] to {DRIVER}|[Gap |Interval |Distance ]{DRIVER}Returns the gap in time. During practice and qualification, it returns the time delta between best laps. During races, it return the timed gap based on physical distance between your cars taking lap differences into account Yourself: Mentions both the gap ahead and behind you{DRIVER:Gap} current gap
{DRIVER:Gap} current interval
{DRIVER:Gap} current distance
How far {DRIVER:Be}
What's the current gap to {DRIVER}
What's the current interval to {DRIVER}
What's the current distance to {DRIVER}
What's the gap to {DRIVER}
What's the interval to {DRIVER}
What's the distance to {DRIVER}
Current gap to {DRIVER}
Current interval to {DRIVER}
Current distance to {DRIVER}
Gap to {DRIVER}
Interval to {DRIVER}
Distance to {DRIVER}
Gap {DRIVER}
Interval {DRIVER}
Distance {DRIVER}
DDImproving[How |]{DRIVER:Be} [improving|going faster]|[How |]{DRIVER:Be} up on {DRIVER:Time} [best|fastest][ time|]Returns where the car has improved, if trueHow {DRIVER:Be} improving
How {DRIVER:Be} going faster
{DRIVER:Be} improving
{DRIVER:Be} going faster
How {DRIVER:Be} up on {DRIVER:Time} best time
How {DRIVER:Be} up on {DRIVER:Time} best
How {DRIVER:Be} up on {DRIVER:Time} fastest time
How {DRIVER:Be} up on {DRIVER:Time} fastest
{DRIVER:Be} up on {DRIVER:Time} best time
{DRIVER:Be} up on {DRIVER:Time} best
{DRIVER:Be} up on {DRIVER:Time} fastest time
{DRIVER:Be} up on {DRIVER:Time} fastest
DDIncidentCount{DRIVER:Incident}[ number of|] incidentsReturns accumulated number of incidents for this driver in this session{DRIVER:Incident} number of incidents
{DRIVER:Incident} incidents
DDJokerCount{DRIVER:Count} joker count|{DRIVER:Joker:PLU} jokers|{DRIVER:Lap:PLU} joker lapsReturns how many joker laps this driver has completed in this session.{DRIVER:Count} joker count
{DRIVER:Joker:PLU} jokers
{DRIVER:Lap:PLU} joker laps
DDLap{DRIVER:Lap} current lap |{DRIVER:Lap} lap [number|count]|[What|Which] lap [is this|[are we|am I] on]Returns the current lap number{DRIVER:Lap} current lap
{DRIVER:Lap} lap number
{DRIVER:Lap} lap count
What lap is this
What lap are we on
What lap am I on
Which lap is this
Which lap are we on
Which lap am I on
DDLapsSinceSwap{DRIVER:Lap:PLU} laps since [{LOC:AltPrevious}][ driver|] [swap|change]|Laps since [{LOC:AltPrevious}][ driver|] [swap|change] for {DRIVER}Returns accumulated number of laps since this car ahead on track last swapped their drivers{DRIVER:Lap:PLU} laps since previous driver swap
{DRIVER:Lap:PLU} laps since previous driver change
{DRIVER:Lap:PLU} laps since previous swap
{DRIVER:Lap:PLU} laps since previous change
{DRIVER:Lap:PLU} laps since last driver swap
{DRIVER:Lap:PLU} laps since last driver change
{DRIVER:Lap:PLU} laps since last swap
{DRIVER:Lap:PLU} laps since last change
Laps since previous driver swap for {DRIVER}
Laps since previous driver change for {DRIVER}
Laps since previous swap for {DRIVER}
Laps since previous change for {DRIVER}
Laps since last driver swap for {DRIVER}
Laps since last driver change for {DRIVER}
Laps since last swap for {DRIVER}
Laps since last change for {DRIVER}
DDLastTime{DRIVER:Time} [{LOC:AltPrevious}] [{LOC:AltLapTime}]|[{LOC:AltPrevious}] [{LOC:AltLapTime}] for {DRIVER}Returns the previous lap time{DRIVER:Time} previous lap time
{DRIVER:Time} previous time
{DRIVER:Time} last lap time
{DRIVER:Time} last time
Previous lap time for {DRIVER}
Previous time for {DRIVER}
Last lap time for {DRIVER}
Last time for {DRIVER}
DDMedianTime{DRIVER:Time} median [{LOC:AltLapTime}]|median [{LOC:AltLapTime}] for {DRIVER}Returns the median lap time of this car from the last 10 laps{DRIVER:Time} median lap time
{DRIVER:Time} median time
Median lap time for {DRIVER}
Median time for {DRIVER}
DDOutlap{DRIVER:Lap} [current|last|previous] [out lap|outlap]Returns the lap number of which the car exited pits last{DRIVER:Lap} current out lap
{DRIVER:Lap} current outlap
{DRIVER:Lap} last out lap
{DRIVER:Lap} last outlap
{DRIVER:Lap} previous out lap
{DRIVER:Lap} previous outlap
DDPitLaneLastTime{DRIVER:Time} [{LOC:AltPrevious}] [{LOC:AltPitLane}] timeReturns how long the last drive through pit lane took, including the stop{DRIVER:Time} previous pitlane time
{DRIVER:Time} previous lane time
{DRIVER:Time} last pitlane time
{DRIVER:Time} last lane time
DDPitLaneTotalTime{DRIVER:Time} [{LOC:AltTotal}] [{LOC:AltPitLane}] timeReturns accumulated how long the car has been driving in pit lane and stationary in pit stall in this session{DRIVER:Time} total pitlane time
{DRIVER:Time} total lane time
{DRIVER:Time} combined pitlane time
{DRIVER:Time} combined lane time
{DRIVER:Time} entire pitlane time
{DRIVER:Time} entire lane time
{DRIVER:Time} full pitlane time
{DRIVER:Time} full lane time
DDPitLap{DRIVER} pit lap|Pit lap[ for|] {DRIVER}|[What|Which] lap did {DRIVER} pit[ on|]Returns the lap number that the driver last pitted on{DRIVER} pit lap
Pit lap for {DRIVER}
Pit lap {DRIVER}
What lap did {DRIVER} pit on
What lap did {DRIVER} pit
Which lap did {DRIVER} pit on
Which lap did {DRIVER} pit
DDPitstallPosition{DRIVER} [pitstall|pit stall|pit position]After the first pitting in this session, DRE knows where the pit stall of this driver is located relatively to your own. This is useful especially on oval racing for getting track position when returning to the track{DRIVER} pitstall
{DRIVER} pit stall
{DRIVER} pit position
DDPitStops{DRIVER} pit stops|[What's the |How many |]pit stops for {DRIVER}Returns how many stops this car has done so far in this session{DRIVER} pit stops
What's the pit stops for {DRIVER}
How many pit stops for {DRIVER}
Pit stops for {DRIVER}
DDPitStopsDiff{DRIVER} [{LOC:AltPitStop}] [diff|difference|comparison]Returns the difference in number of pit stops comparing your car and the other. If this returns +1, it means the opponent has done 1 more stop than you.{DRIVER} pit diff
{DRIVER} pit difference
{DRIVER} pit comparison
{DRIVER} pit stop diff
{DRIVER} pit stop difference
{DRIVER} pit stop comparison
{DRIVER} stop diff
{DRIVER} stop difference
{DRIVER} stop comparison
DDPitStopTime{DRIVER:Time} [{LOC:AltPrevious}] [{LOC:AltPitStop}] timeReturns how long the last stop in pit stall took{DRIVER:Time} previous pit time
{DRIVER:Time} previous pit stop time
{DRIVER:Time} previous stop time
{DRIVER:Time} last pit time
{DRIVER:Time} last pit stop time
{DRIVER:Time} last stop time
DDPitStopTotalTime{DRIVER} [{LOC:AltTotal}] [{LOC:AltPitStop}] timeReturns accumulated how long the car has been stationary in pit stall in this session{DRIVER} total pit time
{DRIVER} total pit stop time
{DRIVER} total stop time
{DRIVER} combined pit time
{DRIVER} combined pit stop time
{DRIVER} combined stop time
{DRIVER} entire pit time
{DRIVER} entire pit stop time
{DRIVER} entire stop time
{DRIVER} full pit time
{DRIVER} full pit stop time
{DRIVER} full stop time
DDPosition{DRIVER:Position} positionReturns the current position overall{DRIVER:Position} position
DDStartDeltaTiming[Keep me updated|Update me] on {DRIVER}|[Start|Activate|Begin] delta[ time| timing| lap time|] for {DRIVER}|[Start|Activate|Begin] delta [time|timing|lap time] {DRIVER}Starts reporting the lap time delta to the car, each time you cross the S/F line. New Lap alerts has to be enabled for this delta timing to sound.Keep me updated on {DRIVER}
Update me on {DRIVER}
Start delta time for {DRIVER}
Start delta timing for {DRIVER}
Start delta lap time for {DRIVER}
Start delta for {DRIVER}
Activate delta time for {DRIVER}
Activate delta timing for {DRIVER}
Activate delta lap time for {DRIVER}
Activate delta for {DRIVER}
Begin delta time for {DRIVER}
Begin delta timing for {DRIVER}
Begin delta lap time for {DRIVER}
Begin delta for {DRIVER}
Start delta time {DRIVER}
Start delta timing {DRIVER}
Start delta lap time {DRIVER}
Activate delta time {DRIVER}
Activate delta timing {DRIVER}
Begin delta lap time {DRIVER}
+ 3 more
DDStartPosition{DRIVER:Position} position at start|[Where|[In |]which position] did {DRIVER} startReturns the starting position of this car in this session{DRIVER:Position} position at start
Where did {DRIVER} start
In which position did {DRIVER} start
Which position did {DRIVER} start
DDStintLaps{DRIVER:Lap:PLU} [stint laps|laps stint|laps [in|this] stint]Returns the number of laps completed in its stint{DRIVER:Lap:PLU} stint laps
{DRIVER:Lap:PLU} laps stint
{DRIVER:Lap:PLU} laps in stint
{DRIVER:Lap:PLU} laps this stint
DDSwapLap{DRIVER:Swap} [last driver swap|driver swap]|{DRIVER:Lap} swap lapReturns the lap of the latest driver swap{DRIVER:Swap} last driver swap
{DRIVER:Swap} driver swap
{DRIVER:Lap} swap lap
DDTireCompound{DRIVER} [current tire[ [compound|type|set]|]|current [tire |]compound]|[What |Which ][tire |]compound [for {DRIVER}|{DRIVER:Be} [using|on]]Tells you the driver's current tire compound. Value spoken is the tire index, and may be 1 = soft, 2 = medium, 3 = hard, 4 = intermediate, 5 = wet, but check the dropdown in iRacing to verify{DRIVER} current tire compound
{DRIVER} current tire type
{DRIVER} current tire set
{DRIVER} current tire
{DRIVER} current compound
What tire compound for {DRIVER}
What tire compound {DRIVER:Be} using
What tire compound {DRIVER:Be} on
What compound for {DRIVER}
What compound {DRIVER:Be} using
What compound {DRIVER:Be} on
Which tire compound for {DRIVER}
Which tire compound {DRIVER:Be} using
Which tire compound {DRIVER:Be} on
Which compound for {DRIVER}
Which compound {DRIVER:Be} using
Which compound {DRIVER:Be} on
DDTireLaps{DRIVER:Lap:PLU} laps on [tire set|tires]|{DRIVER:Tire} tire [laps|age][ completed|]|How many laps have {DRIVER:Tire:PLU} tires done|How old are {DRIVER:Tire:PLU} tiresReturns the number of laps completed since the car's last tire change. This value keeps increasing across fuel only pit stops, until the car actually does a tire change{DRIVER:Lap:PLU} laps on tire set
{DRIVER:Lap:PLU} laps on tires
{DRIVER:Tire} tire laps completed
{DRIVER:Tire} tire laps
{DRIVER:Tire} tire age completed
{DRIVER:Tire} tire age
How many laps have {DRIVER:Tire:PLU} tires done
How old are {DRIVER:Tire:PLU} tires
DDTireLaps{DRIVER:Lap:PLU} laps on [tire set|tires]|{DRIVER:Tire} tire [laps|age][ completed|]|How many laps have {DRIVER:Tire:PLU} tires done|How old are {DRIVER:Tire:PLU} tiresReturns the number of laps completed since the car's last tire change. This value keeps increasing across fuel only pit stops, until the car actually does a tire change{DRIVER:Lap:PLU} laps on tire set
{DRIVER:Lap:PLU} laps on tires
{DRIVER:Tire} tire laps completed
{DRIVER:Tire} tire laps
{DRIVER:Tire} tire age completed
{DRIVER:Tire} tire age
How many laps have {DRIVER:Tire:PLU} tires done
How old are {DRIVER:Tire:PLU} tires
DDTireLapsLeft{DRIVER:Lap:PLU} [laps [left|remaining] [for|in] the tires|tire laps [left|remaining]]|Tire laps [left|remaining] for {DRIVER}|When {DRIVER:Be} [pitting|stopping] for[ new|] tires|When {DRIVER:Be} due for a tire change|When {DRIVER:Do} need to pit for new tiresTells you an estimate of opponent tire laps remaining until the critical tire wear threshold, or if asking about your own tires, DRE tells you in details about the tire laps left{DRIVER:Lap:PLU} laps left for the tires
{DRIVER:Lap:PLU} laps left in the tires
{DRIVER:Lap:PLU} laps remaining for the tires
{DRIVER:Lap:PLU} laps remaining in the tires
{DRIVER:Lap:PLU} tire laps left
{DRIVER:Lap:PLU} tire laps remaining
Tire laps left for {DRIVER}
Tire laps remaining for {DRIVER}
When {DRIVER:Be} pitting for new tires
When {DRIVER:Be} pitting for tires
When {DRIVER:Be} stopping for new tires
When {DRIVER:Be} stopping for tires
When {DRIVER:Be} due for a tire change
When {DRIVER:Do} need to pit for new tires
DDTiresLeft{DRIVER} [tire|tires|tire sets] [left|remaining]|How many [tire|tires|tire sets] {DRIVER:Do} have [left|remaining]Tells you how many tire sets the driver have remaining for this session. This uses the player's tire sets available and subtracts the driver's TireCompoundChanged{DRIVER} tire left
{DRIVER} tire remaining
{DRIVER} tires left
{DRIVER} tires remaining
{DRIVER} tire sets left
{DRIVER} tire sets remaining
How many tire {DRIVER:Do} have left
How many tire {DRIVER:Do} have remaining
How many tires {DRIVER:Do} have left
How many tires {DRIVER:Do} have remaining
How many tire sets {DRIVER:Do} have left
How many tire sets {DRIVER:Do} have remaining
DDTiresUsed{DRIVER} [tires|tire sets] [usage|used]|How many [tires|tire sets] {DRIVER:Have} used[ up|]Tells you how many tire sets the driver has used in this session{DRIVER} tires usage
{DRIVER} tires used
{DRIVER} tire sets usage
{DRIVER} tire sets used
How many tires {DRIVER:Have} used up
How many tires {DRIVER:Have} used
How many tire sets {DRIVER:Have} used up
How many tire sets {DRIVER:Have} used
DDTireTotalLaps{DRIVER:Lap:PLU} total tire laps|Total tire laps for {DRIVER}|How many laps can {DRIVER:Tire:PLU} tires do|How long does {DRIVER:Tire:PLU} tires [hold up|last]Tells you the total laps the tire with the highest degradation can do, until it reaches the critical tire wear threshold{DRIVER:Lap:PLU} total tire laps
Total tire laps for {DRIVER}
How many laps can {DRIVER:Tire:PLU} tires do
How long does {DRIVER:Tire:PLU} tires hold up
How long does {DRIVER:Tire:PLU} tires last
DDTowed{DRIVER:Have} [towed|taken tow]|{DRIVER:Be} [towing|taking tow]Returns if the car has or is taking a tow from outside pits to pitstall{DRIVER:Have} towed
{DRIVER:Have} taken tow
{DRIVER:Be} towing
{DRIVER:Be} taking tow
DDTrackLocationWhere {DRIVER:Be}|[What is|What's] {DRIVER:Location} location[ on track|]|[What is|What's] {DRIVER:Location} track location|{DRIVER:Be} in[ the|] [pits|pit stall|pit lane|garage|paddock]|{DRIVER:Be} on track|{DRIVER:Be} out|{DRIVER:Have} pitted|{DRIVER:Be} connected[ to the server| to the session|]|{DRIVER:Be} [racing|driving]|Which sector {DRIVER:Be} [at|in]Returns approximately where this car is on trackWhere {DRIVER:Be}
What is {DRIVER:Location} location on track
What is {DRIVER:Location} location
What's {DRIVER:Location} location on track
What's {DRIVER:Location} location
What is {DRIVER:Location} track location
What's {DRIVER:Location} track location
{DRIVER:Be} in the pits
{DRIVER:Be} in the pit stall
{DRIVER:Be} in the pit lane
{DRIVER:Be} in the garage
{DRIVER:Be} in the paddock
{DRIVER:Be} in pits
{DRIVER:Be} in pit stall
{DRIVER:Be} in pit lane
{DRIVER:Be} in garage
{DRIVER:Be} in paddock
{DRIVER:Be} on track
{DRIVER:Be} out
Which sector {DRIVER:Be} in
+ 7 more
PositionAfterPitWho's [near|around|close to] [me|us] [after [[I|we] pit|pitting]|at [the|pit] exit]|Who's at[ the|] pit exit|[What's|How's] the traffic[ around [me|us]|] [after [[I|we] pit|pitting]|at [the|pit] exit]|What's [our|my] [position|traffic] after [pit|pitting]The response tells you the estimated position you return to after a fueling pit stop, and if any drivers for position are within +/-50 metersWho's near me after I pit
Who's near me at the exit
Who's near us after we pit
Who's near us at pit exit
Who's around me after pitting
Who's around us after I pit
Who's around us at the exit
Who's close to me after we pit
Who's close to me at pit exit
Who's close to us after pitting
Who's at the pit exit
What's the traffic around me after we pit
What's the traffic around me at pit exit
What's the traffic around us after pitting
What's the traffic after I pit
What's the traffic at the exit
How's the traffic around me after we pit
How's the traffic around me at pit exit
How's the traffic around us after pitting
What's my traffic after pitting
+ 50 more
StopDeltaTiming[Stop|Deactivate|End] delta [timing|time|lap times]Stops reporting all lap time deltas. Will automatically be called when you change session (reset).Stop delta timing
Stop delta time
Stop delta lap times
Deactivate delta timing
Deactivate delta time
Deactivate delta lap times
End delta timing
End delta time
End delta lap times
Info | Fuel
FuelAverageFuelAverage [lap fuel|fuel lap|{LOC:AltFuel}][ in|][ [{LOC:AltFuelTypes}]|]Returns the average fuel usage per lap from the data of the 5 previous laps. If you add kilos or pounds to the sentence, it will convert to that.Average lap fuel in kilos
Average lap fuel in pounds
Average lap fuel in
Average lap fuel liters
Average lap fuel gallons
Average fuel lap in kilos
Average fuel lap in pounds
Average fuel lap in
Average fuel lap liters
Average fuel lap gallons
Average fuel in kilos
Average fuel in pounds
Average fuel in
Average fuel liters
Average fuel gallons
Average gas in kilos
Average gas in pounds
Average gas in
Average gas liters
Average petrol
+ 30 more
FuelCalcLaps[How much |][{LOC:AltFuel}][ [usage|burn|rate|burn rate]|] [for|over|during] [1..100] lapsReturns the estimated fuel used for the specified number of laps between 1 to 100 lapsHow much fuel usage for [1..100] laps
How much fuel burn over [1..100] laps
How much fuel rate during [1..100] laps
How much fuel for [1..100] laps
How much gas usage over [1..100] laps
How much gas burn during [1..100] laps
How much gas burn rate for [1..100] laps
How much gas over [1..100] laps
How much petrol usage during [1..100] laps
How much petrol rate for [1..100] laps
How much petrol burn rate over [1..100] laps
How much petrol during [1..100] laps
Fuel burn for [1..100] laps
Fuel rate over [1..100] laps
Fuel burn rate during [1..100] laps
Gas usage for [1..100] laps
Gas burn over [1..100] laps
Gas rate during [1..100] laps
Gas for [1..100] laps
Petrol during [1..100] laps
+ 70 more
FuelCalcMinutes[How much |][{LOC:AltFuel}][ [usage|burn|rate|burn rate]|] [for|over|during] [1..120] minutesReturns the estimated fuel used for the specified duration between 1 to 120 minutesHow much fuel usage for [1..120] minutes
How much fuel burn over [1..120] minutes
How much fuel rate during [1..120] minutes
How much fuel for [1..120] minutes
How much gas usage over [1..120] minutes
How much gas burn during [1..120] minutes
How much gas burn rate for [1..120] minutes
How much gas over [1..120] minutes
How much petrol usage during [1..120] minutes
How much petrol rate for [1..120] minutes
How much petrol burn rate over [1..120] minutes
How much petrol during [1..120] minutes
Fuel burn for [1..120] minutes
Fuel rate over [1..120] minutes
Fuel burn rate during [1..120] minutes
Gas usage for [1..120] minutes
Gas burn over [1..120] minutes
Gas rate during [1..120] minutes
Gas for [1..120] minutes
Petrol during [1..120] minutes
+ 70 more
FuelCompareTarget[Current |Get |Compare |What's the |My][target [{LOC:AltFuel}]|[{LOC:AltFuel}] target]Reports the last lap fuel consumption comparison to your defined target fuel amountCurrent target fuel
Current target gas
Current target petrol
Current fuel target
Current gas target
Current petrol target
Get target fuel
Get target gas
Get target petrol
Get fuel target
Get gas target
Get petrol target
Compare target fuel
Compare target gas
Compare target petrol
Compare fuel target
Compare gas target
Compare petrol target
What's the target fuel
Mypetrol target
+ 10 more
FuelDataReset[{LOC:AltFuel}] resetResets the average lap fuel to 0. Call this in case you have bad average fuel data. The following lap will be the initial average fuel then.Fuel reset
Gas reset
Petrol reset
FuelDoXPitStops[[How much[ fuel|] should I save|Should I save fuel] to make|How can we [do|achieve]][[ it [on|a]| a|] [1 stop|[2..30] stops][ strategy|]|[ it a| a|] [2..30]-stopper]|Can I stretch it to [1 stop|[2..30] stops]Tells you how much fuel to save per lap until the end of the session to make it on the specified total number of pit stopsHow much fuel should I save to make it on 1 stop strategy
How much fuel should I save to make it a 1 stop
How much fuel should I save to make a [2..30] stops strategy
How much fuel should I save to make [2..30] stops
How much should I save to make it on 1 stop
How much should I save to make it a [2..30] stops strategy
How much should I save to make a [2..30] stops
How much should I save to make it a [2..30]-stopper
Should I save fuel to make it on [2..30] stops strategy
Should I save fuel to make it a [2..30] stops
Should I save fuel to make 1 stop strategy
Should I save fuel to make a [2..30]-stopper
How can we do it on [2..30] stops
How can we do a 1 stop strategy
How can we do 1 stop
How can we do [2..30]-stopper
How can we achieve it a 1 stop strategy
How can we achieve a 1 stop
How can we achieve [2..30] stops strategy
Can I stretch it to [2..30] stops
+ 77 more
FuelFill[How much |][{LOC:AltFuel}] fill[ in|][ [{LOC:AltFuelTypes}]|]|How much [{LOC:AltFuel}] is required to the endReturns how much fuel you need fill up to be able to complete the current session. This is calculated from average lap fuel, best lap time and time left and how much is left in the tank. If you add kilos or pounds to the sentence, it will convert to that.How much fuel fill in kilos
How much fuel fill in gallons
How much fuel fill liters
How much fuel fill
How much gas fill in pounds
How much gas fill kilos
How much gas fill gallons
How much petrol fill in liters
How much petrol fill in
How much petrol fill pounds
Fuel fill in kilos
Fuel fill in gallons
Fuel fill liters
Fuel fill
Gas fill in pounds
Gas fill kilos
Gas fill gallons
Petrol fill in liters
Petrol fill in
How much petrol is required to the end
+ 43 more
FuelLapsLeft[How many |][{LOC:AltFuel}] [{LOC:AltLapsLeft}][ in the tank|]|[{LOC:AltLapsLeft}][ in the tank|] at[ the|] [start|start finish|finish line|start line|start finish line]|[{LOC:AltFuel}] left [in|as] lapsReturns the calculated laps left of fuel at the S/F line the next time around, using average fuel usage per lap and fuel leftHow many fuel laps left in the tank
How many fuel rounds left
How many gas rounds left in the tank
How many petrol laps left
Fuel laps left in the tank
Fuel rounds left
Gas rounds left in the tank
Petrol laps left
Laps left in the tank at the start
Laps left in the tank at the start line
Laps left in the tank at start finish
Laps left in the tank at start finish line
Laps left at the finish line
Laps left at start
Laps left at start line
Rounds left in the tank at the start finish
Rounds left in the tank at the start finish line
Rounds left in the tank at finish line
Rounds left at the start
Petrol left as laps
+ 50 more
FuelLapsLeftNow[How many |][{LOC:AltFuel}] [{LOC:AltLapsLeft}][ in the tank|] [right now|now|currently]Returns the calculated laps left of fuel calculated from the average fuel usage per lap and fuel left at this point on trackHow many fuel laps left in the tank right now
How many fuel laps left right now
How many fuel rounds left in the tank right now
How many fuel rounds left right now
How many gas laps left in the tank right now
How many gas laps left right now
How many gas rounds left in the tank right now
How many gas rounds left right now
How many petrol laps left in the tank right now
How many petrol laps left right now
How many petrol rounds left in the tank right now
How many petrol rounds left right now
Fuel laps left in the tank right now
Fuel laps left right now
Fuel rounds left in the tank right now
Fuel rounds left right now
Gas laps left in the tank right now
Gas laps left right now
Gas rounds left in the tank right now
Petrol rounds left currently
+ 52 more
FuelLastLap[{LOC:AltFuel}][ on|] [{LOC:AltPrevious}] lap[ in|][ [{LOC:AltFuelTypes}]|]|[{LOC:AltPrevious}] lap [{LOC:AltFuel}][ in|][ [{LOC:AltFuelTypes}]|]Returns the fuel used on the previous lap. If you add kilos or pounds to the sentence, it will convert to that.Fuel on previous lap in kilos
Fuel on previous lap
Fuel on last lap gallons
Fuel previous lap pounds
Fuel last lap liters
Gas on previous lap kilos
Gas on last lap in
Gas previous lap in gallons
Gas last lap in pounds
Petrol on previous lap in liters
Petrol on last lap in kilos
Petrol on last lap
Petrol previous lap gallons
Petrol last lap pounds
Previous lap fuel liters
Previous lap gas kilos
Previous lap petrol in
Last lap fuel in gallons
Last lap gas in pounds
Last lap petrol
+ 160 more
FuelLastLap[{LOC:AltFuel}][ on|] [{LOC:AltPrevious}] lap[ in|][ [{LOC:AltFuelTypes}]|]|[{LOC:AltPrevious}] lap [{LOC:AltFuel}][ in|][ [{LOC:AltFuelTypes}]|]Returns the fuel used on the previous lap. If you add kilos or pounds to the sentence, it will convert to that.Fuel on previous lap in kilos
Fuel on previous lap
Fuel on last lap gallons
Fuel previous lap pounds
Fuel last lap liters
Gas on previous lap kilos
Gas on last lap in
Gas previous lap in gallons
Gas last lap in pounds
Petrol on previous lap in liters
Petrol on last lap in kilos
Petrol on last lap
Petrol previous lap gallons
Petrol last lap pounds
Previous lap fuel liters
Previous lap gas kilos
Previous lap petrol in
Last lap fuel in gallons
Last lap gas in pounds
Last lap petrol
+ 160 more
FuelLeft[{LOC:AltFuel}] left[ in|][ [{LOC:AltFuelTypes}]|]Returns how much fuel is left in the tank currently. If you add kilos or pounds to the sentence, it will convert to that.Fuel left in kilos
Fuel left in liters
Fuel left in pounds
Fuel left in gallons
Fuel left in
Fuel left kilos
Fuel left liters
Fuel left pounds
Fuel left gallons
Fuel left
Gas left in kilos
Gas left in liters
Gas left in pounds
Gas left in gallons
Gas left in
Gas left kilos
Gas left liters
Gas left pounds
Gas left gallons
Petrol left
+ 10 more
FuelNeeded[{LOC:AltFuel}] needed[ in|][ [{LOC:AltFuelTypes}]|]Returns how much fuel, at stop + in the tank currently, is needed to be able to complete the current session. This is calculated from average lap fuel, best lap time and time left. If you add kilos or pounds to the sentence, it will convert to that.Fuel needed in kilos
Fuel needed in liters
Fuel needed in pounds
Fuel needed in gallons
Fuel needed in
Fuel needed kilos
Fuel needed liters
Fuel needed pounds
Fuel needed gallons
Fuel needed
Gas needed in kilos
Gas needed in liters
Gas needed in pounds
Gas needed in gallons
Gas needed in
Gas needed kilos
Gas needed liters
Gas needed pounds
Gas needed gallons
Petrol needed
+ 10 more
FuelRate[{LOC:AltFuel}][ usage| used|][ per|] [minute|burn|rate|burn rate][ in|][ [{LOC:AltFuelTypes}]|]Returns the fuel rate used per minute. This is calculated by average lap fuel and your best lap time. If you add kilos or pounds to the sentence, it will convert to that.Fuel usage per minute in kilos
Fuel usage per burn rate pounds
Fuel usage burn rate in
Fuel used per burn rate in liters
Fuel used rate gallons
Fuel per rate kilos
Fuel rate in pounds
Gas usage per burn
Gas usage burn liters
Gas used per burn in gallons
Gas used burn in kilos
Gas per minute pounds
Gas minute in
Petrol usage per minute in liters
Petrol usage per burn rate gallons
Petrol usage burn rate kilos
Petrol used per burn rate in pounds
Petrol used rate
Petrol per rate liters
Petrol burn rate
+ 700 more
FuelRate[{LOC:AltFuel}][ usage| used|][ per|] [minute|burn|rate|burn rate][ in|][ [{LOC:AltFuelTypes}]|]Returns the fuel rate used per minute. This is calculated by average lap fuel and your best lap time. If you add kilos or pounds to the sentence, it will convert to that.Fuel usage per minute in kilos
Fuel usage per burn rate pounds
Fuel usage burn rate in
Fuel used per burn rate in liters
Fuel used rate gallons
Fuel per rate kilos
Fuel rate in pounds
Gas usage per burn
Gas usage burn liters
Gas used per burn in gallons
Gas used burn in kilos
Gas per minute pounds
Gas minute in
Petrol usage per minute in liters
Petrol usage per burn rate gallons
Petrol usage burn rate kilos
Petrol used per burn rate in pounds
Petrol used rate
Petrol per rate liters
Petrol burn rate
+ 700 more
FuelTargetRateToFinish[Target[ [{LOC:AltFuel}]|]|[{LOC:AltFuel}] target][ burn|][ per lap|][ in|][ [{LOC:AltFuelTypes}]|] to finishReturns the fuel burn per lap that you need to achieve in order to finish the race on this tank of fuel. This number will be considerably low in case you need to do pit stops. The fuel burn will also sometimes be presented as a difference to your last lap usage, so you’ll know how much you need to save before achieving this. Value gets updated after each lap.Target fuel burn per lap in kilos to finish
Target fuel burn in to finish
Target fuel per lap gallons to finish
Target gas burn per lap in pounds to finish
Target gas burn liters to finish
Target gas in kilos to finish
Target petrol burn per lap in to finish
Target petrol burn gallons to finish
Target petrol in pounds to finish
Target burn per lap liters to finish
Target per lap in kilos to finish
Target in to finish
Fuel target burn per lap gallons to finish
Fuel target per lap in pounds to finish
Fuel target liters to finish
Gas target burn in kilos to finish
Gas target per lap in to finish
Gas target gallons to finish
Petrol target burn in pounds to finish
Petrol target to finish
+ 260 more
FuelTargetRateToFinish[Target[ [{LOC:AltFuel}]|]|[{LOC:AltFuel}] target][ burn|][ per lap|][ in|][ [{LOC:AltFuelTypes}]|] to finishReturns the fuel burn per lap that you need to achieve in order to finish the race on this tank of fuel. This number will be considerably low in case you need to do pit stops. The fuel burn will also sometimes be presented as a difference to your last lap usage, so you’ll know how much you need to save before achieving this. Value gets updated after each lap.Target fuel burn per lap in kilos to finish
Target fuel burn in to finish
Target fuel per lap gallons to finish
Target gas burn per lap in pounds to finish
Target gas burn liters to finish
Target gas in kilos to finish
Target petrol burn per lap in to finish
Target petrol burn gallons to finish
Target petrol in pounds to finish
Target burn per lap liters to finish
Target per lap in kilos to finish
Target in to finish
Fuel target burn per lap gallons to finish
Fuel target per lap in pounds to finish
Fuel target liters to finish
Gas target burn in kilos to finish
Gas target per lap in to finish
Gas target gallons to finish
Petrol target burn in pounds to finish
Petrol target to finish
+ 260 more
FuelTargetSetSet [{LOC:AltFuel}] target to [0..20][ point [0..9]|][ [{LOC:AltFuelTypes}]|]Define the target fuel by voice with this command, which can be activated to be reported to you after each lap with the command, Activate target fuel. Changing target amount and fuel unit will change the corresponding values in DRE.ini. You may also change the values directly from DRE.ini instead if you have difficulties hitting your amount via voice. Units can be either our default liter/gallons defined by iRacing, with an additional option to define kilos / pounds). You may include up to 1 decimal for the amount, so eg. “1.4”.Set fuel target to [0..20] point [0..9] kilos
Set fuel target to [0..20] point [0..9] liters
Set fuel target to [0..20] point [0..9] pounds
Set fuel target to [0..20] point [0..9] gallons
Set fuel target to [0..20] point [0..9]
Set fuel target to [0..20] kilos
Set fuel target to [0..20] liters
Set fuel target to [0..20] pounds
Set fuel target to [0..20] gallons
Set fuel target to [0..20]
Set gas target to [0..20] point [0..9] kilos
Set gas target to [0..20] point [0..9] liters
Set gas target to [0..20] point [0..9] pounds
Set gas target to [0..20] point [0..9] gallons
Set gas target to [0..20] point [0..9]
Set gas target to [0..20] kilos
Set gas target to [0..20] liters
Set gas target to [0..20] pounds
Set gas target to [0..20] gallons
Set petrol target to [0..20]
+ 10 more
FuelTargetSetSet [{LOC:AltFuel}] target to [0..20][ point [0..9]|][ [{LOC:AltFuelTypes}]|]Define the target fuel by voice with this command, which can be activated to be reported to you after each lap with the command, Activate target fuel. Changing target amount and fuel unit will change the corresponding values in DRE.ini. You may also change the values directly from DRE.ini instead if you have difficulties hitting your amount via voice. Units can be either our default liter/gallons defined by iRacing, with an additional option to define kilos / pounds). You may include up to 1 decimal for the amount, so eg. “1.4”.Set fuel target to [0..20] point [0..9] kilos
Set fuel target to [0..20] point [0..9] liters
Set fuel target to [0..20] point [0..9] pounds
Set fuel target to [0..20] point [0..9] gallons
Set fuel target to [0..20] point [0..9]
Set fuel target to [0..20] kilos
Set fuel target to [0..20] liters
Set fuel target to [0..20] pounds
Set fuel target to [0..20] gallons
Set fuel target to [0..20]
Set gas target to [0..20] point [0..9] kilos
Set gas target to [0..20] point [0..9] liters
Set gas target to [0..20] point [0..9] pounds
Set gas target to [0..20] point [0..9] gallons
Set gas target to [0..20] point [0..9]
Set gas target to [0..20] kilos
Set gas target to [0..20] liters
Set gas target to [0..20] pounds
Set gas target to [0..20] gallons
Set petrol target to [0..20]
+ 10 more
FuelTargetSetToLastLapUsageset [{LOC:AltFuel}] target [to|like] [{LOC:AltPrevious}] lap[ [{LOC:AltFuel}]|][ usage|]Define the target fuel from the fuel usage of the previous lap with this command, which can be activated to be reported to you after each lap with the command, Activate target fuel. Changing target fuel here will also change the corresponding values in DRE.ini. You may also change the values directly. Units can here only be either in liters or gallons.Set fuel target to previous lap fuel usage
Set fuel target to previous lap petrol
Set fuel target to last lap gas usage
Set fuel target to last lap
Set fuel target like previous lap petrol usage
Set fuel target like last lap fuel
Set fuel target like last lap usage
Set gas target to previous lap gas
Set gas target to last lap fuel usage
Set gas target to last lap petrol
Set gas target like previous lap gas usage
Set gas target like previous lap
Set gas target like last lap petrol usage
Set petrol target to previous lap fuel
Set petrol target to previous lap usage
Set petrol target to last lap gas
Set petrol target like previous lap fuel usage
Set petrol target like previous lap petrol
Set petrol target like last lap gas usage
Set petrol target like last lap
+ 76 more
FuelTargetStart[Start|Activate|Begin] [fuel|fuel burn|gas|gas burn] target|[Start|Activate|Begin] target [fuel|fuel burn|gas|gas burn]Starts reporting how far away from your target fuel per lap you are, each time you begin a new lap. You must confirm to start this command, by saying yes or cancel it by saying noStart fuel target
Start fuel burn target
Start gas target
Start gas burn target
Activate fuel target
Activate fuel burn target
Activate gas target
Activate gas burn target
Begin fuel target
Begin fuel burn target
Begin gas target
Begin gas burn target
Start target fuel
Start target fuel burn
Start target gas
Start target gas burn
Activate target fuel
Activate target fuel burn
Activate target gas
Begin target gas burn
+ 4 more
FuelTargetStop[Stop|Disable|End|Abort|Cancel] [fuel|fuel burn|gas|gas burn] target|[Stop|Disable|End|Abort|Cancel] target [fuel|fuel burn|gas|gas burn]Stops reporting on your target fuel comparisonsStop fuel target
Stop gas target
Disable fuel target
Disable gas target
End fuel target
End gas target
Abort fuel target
Abort gas target
Cancel fuel target
Cancel gas target
Stop target fuel
Stop target gas
Disable target fuel
Disable target gas
End target fuel
End target gas
Abort target fuel
Abort target gas
Cancel target fuel
Cancel target gas burn
+ 20 more
FuelTimeLeft[{LOC:AltFuel}] time left|time left in [the tank|fuel]Returns the calculated time left of fuel from the average fuel usage per minute and fuel leftFuel time left
Gas time left
Petrol time left
Time left in the tank
Time left in fuel
FuelToEndOkay[Am I|Are we] [good|alright] [on|with] fuel|Do [we|I] have enough fuelTells if you the car has sufficient fuel to make it to the finish of this sessionAm I good on fuel
Am I good with fuel
Am I alright on fuel
Am I alright with fuel
Are we good on fuel
Are we good with fuel
Are we alright on fuel
Are we alright with fuel
Do we have enough fuel
Do I have enough fuel
IfInFuelWindow[[Are we|Am I] in|Is this] the[ fuel|] window|Can I [come in|[[take|do] the |][pit|stop|pit stop]][ now|]Whether you are currently inside the fuel window of the current pit stop strategy. This response includes how much fuel to fillAre we in the fuel window
Are we in the window
Am I in the fuel window
Am I in the window
Is this the fuel window
Is this the window
Can I come in now
Can I come in
Can I take the pit now
Can I take the pit
Can I take the stop now
Can I take the stop
Can I take the pit stop now
Can I take the pit stop
Can I do the pit now
Can I do the pit
Can I do the stop now
Can I do the stop
Can I do the pit stop now
Can I pit stop
+ 6 more
WhenIsFuelWindow[When|Where] is the fuel window|When can I[ come in for the| [take|do] the|] [pit|stop|pit stop]|How long[ is [there|it]|] until the fuel window[ opens|]Tells you when you can pit, either by the number of laps still to complete or a confirmation that you're in the current fuel strategy windowWhen is the fuel window
Where is the fuel window
When can I come in for the pit
When can I come in for the stop
When can I come in for the pit stop
When can I take the pit
When can I take the stop
When can I take the pit stop
When can I do the pit
When can I do the stop
When can I do the pit stop
When can I pit
When can I stop
When can I pit stop
How long is there until the fuel window opens
How long is there until the fuel window
How long is it until the fuel window opens
How long is it until the fuel window
How long until the fuel window opens
How long until the fuel window
Info | Session
GreenWhiteCheckeredLimit[Green white checkered|Green white|GWC] [limit|laps]Maximum number of laps for Green white checkeredGreen white checkered limit
Green white checkered laps
Green white limit
Green white laps
GWC limit
GWC laps
IncidentLimit[What is the |What's the |][incident|incidents|offtrack|offtracks] limit|[What is the |What's the |][maximum|max] [incident|incidents|offtrack|offtracks][ limit|]Returns the number limit to being disqualified. Probably only returns non-zero in race sessions, Returns 0 if there is no limitWhat is the incident limit
What is the offtracks limit
What's the offtrack limit
Incidents limit
What is the maximum incident limit
What is the maximum incidents
What is the maximum offtracks limit
What is the max incident
What is the max offtrack limit
What is the max offtracks
What's the maximum incidents limit
What's the maximum offtrack
What's the max incident limit
What's the max incidents
What's the max offtracks limit
Maximum incident
Maximum offtrack limit
Maximum offtracks
Max incidents limit
Max offtracks
+ 40 more
JokersNeeded[Jokers|Joker laps] [required|needed]|[jokers|joker laps][ required| needed|][ in| for|] this session|How many [jokers|joker laps][ [are needed|are required|do i need]|][ in this session| in this race|]Returns how many joker laps you need to complete in this session. Unless you drive Rally Cross this is probably 0 lapsJokers required
Joker laps required
Jokers required in this session
Jokers required this session
Jokers needed for this session
Jokers in this session
Jokers this session
Joker laps required for this session
Joker laps needed in this session
Joker laps needed this session
Joker laps for this session
How many jokers are needed in this session
How many jokers are needed
How many jokers are required in this race
How many jokers do i need in this session
How many jokers do i need
How many jokers in this race
How many joker laps are needed in this session
How many joker laps are needed
How many joker laps
+ 26 more
NextRaceCarsCountHow many [are|have] [registered|signed up] for the[ next| upcoming|] raceIn Official Practice sessions, this returns how many currently are registered for the next race. Set your credentials (iRacingEmail & iRacingPassword) in DRE.ini to enable this command.How many are registered for the next race
How many are registered for the upcoming race
How many are registered for the race
How many are signed up for the next race
How many are signed up for the upcoming race
How many are signed up for the race
How many have registered for the next race
How many have registered for the upcoming race
How many have registered for the race
How many have signed up for the next race
How many have signed up for the upcoming race
How many have signed up for the race
NextRaceStatsWhen is the [upcoming |next |]race|Time to [the |]next race|When are we racing againIn Official Practice sessions, this returns time in minutes until the next race. Set your credentials (iRacingEmail & iRacingPassword) in DRE.ini to enable this commandWhen is the upcoming race
When is the next race
When is the race
Time to the next race
Time to next race
When are we racing again
PitSpeedLimit[Pit|Pitlane] speed[ limit|]Returns the pit speed limit in either Km/h or MphPit speed limit
Pit speed
Pitlane speed limit
Pitlane speed
PlayerEstimatedRatingNextPos[What's the |][{LOC:AltEstimated}] [rating|iRating] for the [next position|position in front|position ahead]|[{LOC:AltEstimated}] [rating|iRating] [next|ahead|in front]In official races, this returns the estimated iRating that you will have if finishing in the position ahead. This will give you an understanding of what's at stake. Note this is an estimate that might be up to a few iRatings off.What's the estimated rating for the next position
What's the estimated iRating for the next position
What's the predicted rating for the next position
What's the predicted iRating for the next position
What's the projected rating for the next position
What's the projected iRating for the next position
What's the expected rating for the next position
What's the expected iRating for the next position
Estimated rating for the next position
Estimated iRating for the next position
Predicted rating for the next position
Predicted iRating for the next position
Projected rating for the next position
Projected iRating for the next position
Expected rating for the next position
Expected iRating for the next position
Estimated rating next
Estimated iRating next
Predicted rating next
Expected iRating in front
+ 52 more
PlayerLapsLeft[Session |][{LOC:AltLapsLeft}]Returns amount of laps left in this session for you. If the session is timed, the laps left is calculated from lap time and time left.Session laps left
Session rounds left
Laps left
Rounds left
PlayerPositionAtStart[{LOC:AltWhatIsMy}|What was my|What was the] position at start|Where did we start|[In |]which position did we startReturns the starting position in the race when crossing the S/F on lap 0 (very start)What's my position at start
My position at start
What's the position at start
What was my position at start
What was the position at start
Where did we start
In which position did we start
Which position did we start
RatingGainStartPosition[Where|When] do [I|we] [increase|gain] [rating|iRating]|[What's|What is] the [rating|iRating] [cut off|threshold|gain][ position|]|Where do I need to finish to gain [rating|iRating]Ask DRE which positions will increase your iRating gain in a race. It's possible to ask for this both in practice, quals, and races, to better understand your current performance level.Where do I increase rating
Where do I gain rating
Where do we increase rating
Where do we gain rating
When do I increase rating
When do I gain rating
When do we increase rating
When do we gain rating
What's the rating cut off position
What's the rating threshold position
What's the rating gain position
What's the iRating cut off position
What's the iRating threshold position
What's the iRating gain position
What is the rating cut off position
What is the rating threshold position
What is the rating gain position
What is the iRating cut off position
What is the iRating threshold position
Where do I need to finish to gain iRating
+ 22 more
SessionLapsHow many laps is this session|session lapsReturns the amount of laps to complete in this session . Is 0 when the session is timedHow many laps is this session
Session laps
SessionStatesession stateThe state of iRacing and its connection. Can either be Invalid, GetInCar, Warmup, ParadeLaps, Disconnected, Racing, Checkered, CoolDownSession state
SessionTypesession typeReturns the session type. Eg. Practice, Qualification or RaceSession type
ShowLastRaceResult[get|download|see|show|fetch|open|check] [latest|past|{LOC:AltPrevious}] race [result|results|stats]Like the Get Last Result, but only retrieves your latest race results.Get latest race result
Get past race results
Get previous race stats
Download latest race result
Download past race results
Download previous race stats
See latest race result
See past race results
See previous race stats
Show latest race result
Show past race results
Show previous race stats
Fetch latest race result
Fetch past race results
Fetch previous race stats
Open latest race result
Open past race results
Open previous race stats
Check latest race result
Check last race stats
+ 64 more
ShowLastResult[get|download|see|show|fetch|open|check] [latest|past|{LOC:AltPrevious}] [result|results|stats]Finds and shows the result of the last session (may be practice, qual or race session). Note, that the session might not be over yet to which you will see your previously finished session.Get latest result
Get past results
Get previous stats
Download latest result
Download past results
Download previous stats
See latest result
See past results
See previous stats
Show latest result
Show past results
Show previous stats
Fetch latest result
Fetch past results
Fetch previous stats
Open latest result
Open past results
Open previous stats
Check latest result
Check last stats
+ 64 more
SimDate[Sim|Simulation] [date|day]|[{LOC:AltWhich}] [day|date] is itGives you the date in the simulatorSim date
Sim day
Simulation date
Simulation day
Which day is it
Which date is it
What day is it
What date is it
SimTime[What is the |What's the |][in-game|in game|Sim|Simulation] [time|clock]|What [time|clock] is it [in-game|in game|in sim|in simulation]Gives you the time in the simulatorWhat is the in-game time
What is the in-game clock
What is the in game time
What is the in game clock
What is the Sim time
What is the Sim clock
What is the Simulation time
What is the Simulation clock
What's the in-game time
What's the in-game clock
What's the in game time
What's the in game clock
What's the Sim time
What's the Sim clock
What's the Simulation time
What's the Simulation clock
In-game time
In-game clock
In game time
What clock is it in simulation
+ 12 more
SplitNumber[{LOC:AltWhich}] split [am I in|are we in|is this]|Split [info|number]Gives you the current split number and the total split count. Only useful on race servers.Which split am I in
Which split are we in
Which split is this
What split am I in
What split are we in
What split is this
Split info
Split number
TimeLeft[Session |]Time left|Time left [of|of this|of the|in the|in this] sessionReturns time left of this session. Eg. “3 Hours, 26 Minutes” or “41 seconds”Session Time left
Time left
Time left of session
Time left of this session
Time left of the session
Time left in the session
Time left in this session
TrackLengthtrack lengthReturns the length of the track in meters or feet. Eg 2350 meters.Track length
TrackStatetrack stateReturns the current track state, or rubber state of the track. Eg. “Automated” or “low moderate usage”. Hopefully in the future we can get a real percentage.Track state
TrackTypetrack typeReturns the type of race track (road, oval, dirt road, dirt oval, etc.)Track type
Info | Session | Drivers
CarTypesCountnumber of car types|car [types|type] countReturn the number of different car types in this sessionNumber of car types
Car types count
Car type count
ClassCarCount[drivers|numbers] in class|class [drivers|numbers]Returns how many are in your class in this session and how many are currently racing outside pitsDrivers in class
Numbers in class
Class drivers
Class numbers
ClassesCountnumber of classes|[class|classes] countReturn the number of classes in this session, when it’s a hosted sessionNumber of classes
Class count
Classes count
LastTimeAheadAndBehind[Previous|Last] lap[ time[s|]|] [[ahead|in front] and behind|around][ me| us|][ on track|]Lap times of the cars around you. Hear the previous lap times of the cars ahead and behind you, for position or on trackPrevious lap times ahead and behind me on track
Previous lap times ahead and behind
Previous lap times in front and behind on track
Previous lap times around us
Previous lap time ahead and behind us on track
Previous lap time in front and behind me
Previous lap time around me on track
Previous lap time around
Previous lap ahead and behind on track
Previous lap in front and behind us
Previous lap around us on track
Last lap times ahead and behind me
Last lap times in front and behind me on track
Last lap times in front and behind
Last lap times around on track
Last lap time ahead and behind us
Last lap time in front and behind us on track
Last lap time around me
Last lap ahead and behind me on track
Last lap around
+ 88 more
NumberOfDriversNumber of drivers|How many drivers[ are there|]Tells you have many are currently joined, connected, and on trackNumber of drivers
How many drivers are there
How many drivers
NumberOfDriversConnectedNumber of drivers connectedTells you have many are currently connected to this serverNumber of drivers connected
NumberOfDriversOnTrackNumber of drivers on trackTells you have many are currently in their carsNumber of drivers on track
RatingAverage[rating|iRating] average|average [rating|iRating]Returns the current average irating in this sessionsRating average
IRating average
Average rating
Average iRating
RatingAverageClass[rating|iRating] average class|average [rating|iRating][ [in|in my|in this|in the]|] classReturns the current class average irating in this sessionsRating average class
IRating average class
Average rating in class
Average rating in my class
Average rating in this class
Average rating in the class
Average rating class
Average iRating in class
Average iRating in my class
Average iRating in this class
Average iRating in the class
Average iRating class
StrengthOfField[[What's the|What is the|What is|What's] |][Strength of field|field strength]Return the current SOF for the live sessionWhat's the Strength of field
What's the field strength
What is the Strength of field
What is the field strength
What is Strength of field
What is field strength
What's Strength of field
What's field strength
Strength of field
Field strength
Info | Setup | Garage
TipGeneral[Explain|Help with|Help me with|Guide me on|Give a tip about] [dampers|compression|rebound|cambers|toe|toe in|caster|spring rate|spring rates|A R B|anti roll bars|anti roll bar|roll bar|roll bars|sway bar|sway bars|brake bias|brake balance|ride height|push rod|push rod length|S P O|spring perch|spring perch offset|tire|tire pressure|tire pressures]Give a general explanation of the topic asked about. Ask for example: “Explain rebound”Explain dampers
Explain spring rate
Explain sway bar
Explain S P O
Help with compression
Help with spring rates
Help with sway bars
Help with spring perch
Help me with rebound
Help me with A R B
Help me with brake bias
Help me with spring perch offset
Guide me on cambers
Guide me on anti roll bars
Guide me on brake balance
Guide me on tire
Give a tip about toe
Give a tip about anti roll bar
Give a tip about ride height
Give a tip about tire pressures
+ 115 more
TipSteerIssues[Explain|Help with|Help me with|Guide me on|Give a tip about] [oversteer|understeer][ at|] [entry|corner entry|mid corner|exit|corner exit]Gives general guidance on setup changes to perform on your car. Ask for example “Help me with oversteer at corner exit”Explain oversteer at entry
Explain oversteer entry
Explain understeer at entry
Explain understeer entry
Help with oversteer at entry
Help with oversteer entry
Help with understeer at entry
Help with understeer entry
Help me with oversteer at entry
Help me with oversteer entry
Help me with understeer at entry
Help me with understeer entry
Guide me on oversteer at entry
Guide me on oversteer entry
Guide me on understeer at entry
Guide me on understeer entry
Give a tip about oversteer at entry
Give a tip about oversteer entry
Give a tip about understeer at entry
Give a tip about understeer corner exit
+ 80 more
Info | Setup | In-Car
TipBalanceIssues[Explain|Help with|Help me with|Guide me on|Give a tip about] [a tight|tight|a loose|loose] [front|rear] [tire|tires][ adjustment[s|]|]GIve a quick tip on tire pressure adjustments to make in the next pit stop. Ask for example: “Guide me on a loose rear tire adjustment”Explain a tight front tire adjustments
Explain tight front tire adjustments
Explain a loose front tire adjustments
Explain loose front tire adjustments
Help with a tight front tire adjustments
Help with tight front tire adjustments
Help with a loose front tire adjustments
Help with loose front tire adjustments
Help me with a tight front tire adjustments
Help me with tight front tire adjustments
Help me with a loose front tire adjustments
Help me with loose front tire adjustments
Guide me on a tight front tire adjustments
Guide me on tight front tire adjustments
Guide me on a loose front tire adjustments
Guide me on loose front tire adjustments
Give a tip about a tight front tire adjustments
Give a tip about tight front tire adjustments
Give a tip about a loose front tire adjustments
Give a tip about loose rear tires
+ 220 more
TipBalanceOtherIssues[Explain|Help with|Help me with|Guide me on|Give a tip about] other [tight|loose] [adjustment|adjustments]GIve a quick tip on other adjustments to make in the next pit stop. Ask for example: “Other tight adjustments”Explain other tight adjustment
Explain other tight adjustments
Explain other loose adjustment
Explain other loose adjustments
Help with other tight adjustment
Help with other tight adjustments
Help with other loose adjustment
Help with other loose adjustments
Help me with other tight adjustment
Help me with other tight adjustments
Help me with other loose adjustment
Help me with other loose adjustments
Guide me on other tight adjustment
Guide me on other tight adjustments
Guide me on other loose adjustment
Guide me on other loose adjustments
Give a tip about other tight adjustment
Give a tip about other tight adjustments
Give a tip about other loose adjustment
Give a tip about other loose adjustments
TipSpringOffset[Explain|Help with|Help me with|Guide me on|Give a tip about] [tight|loose] spring offset|[a |][tight|loose] spring offsetGIve a quick tip on tire pressure adjustments to make in the next pit stop. Ask for example: “Guide me on a loose rear tire adjustment”Explain tight spring offset
Explain loose spring offset
Help with tight spring offset
Help with loose spring offset
Help me with tight spring offset
Help me with loose spring offset
Guide me on tight spring offset
Guide me on loose spring offset
Give a tip about tight spring offset
Give a tip about loose spring offset
A tight spring offset
A loose spring offset
Tight spring offset
Loose spring offset
Info | Time
CurrentTime[What's the|What is the] [Time|Clock]|What [clock|time] is it|How late is itTells you the current time. Change the say-function from {TIME} to {time} if you want the time in 12 hour format instead of 24 hour.What's the Time
What's the Clock
What is the Time
What is the Clock
What clock is it
What time is it
How late is it
StintEndTimeWhen [does this stint end|is this stint [over|done|completed]]|Stint end timeReturns the expected time that this stint ends. It can give you both the time in sim and your local real-life timeWhen does this stint end
When is this stint over
When is this stint done
When is this stint completed
Stint end time
StintEstimatedDurationStint [total time|duration]|[Total time|Duration] of this stint|How long is this stintReturns the estimated total duration of this current stint. This takes into account the fuel remaining and extrapolates the total durationStint total time
Stint duration
Total time of this stint
Duration of this stint
How long is this stint
StintTimeElapsedStint time[ elapsed| gone| passed| done]|[Time|How long] [in|into] this stintReturns how long time has elapsed since starting this stint (exiting the pit stall, or starting the race)Stint time elapsed
Stint time gone
Stint time passed
Stint time done
Time in this stint
Time into this stint
How long in this stint
How long into this stint
StintTimeRemainingStint time [left|remaining|still]|[Time|How long is] [left|remaining|still] of this stintReturns the estimated time left of this stint before fuel runs outStint time left
Stint time remaining
Stint time still
Time left of this stint
Time remaining of this stint
Time still of this stint
How long is left of this stint
How long is remaining of this stint
How long is still of this stint
Info | Weather | Current
WeatherCurrentAirPressure[Current |]Air pressureReturns the current air pressure in hectopascal.Current Air pressure
Air pressure
WeatherCurrentAirTemp[Current |]Air [temp|temps|temperature]Returns current air temperature in degreesCurrent Air temp
Current Air temps
Current Air temperature
Air temp
Air temps
Air temperature
WeatherCurrentHumidity[Current |]HumidityReturn the current relative humidity in percent. More than 100% will mean foggy conditions.Current Humidity
Humidity
WeatherCurrentSkiesCurrent [skies|sky]|[Current |][cloud cover|clouds]Returns how the current skies are.Current skies
Current sky
Current cloud cover
Current clouds
Cloud cover
Clouds
WeatherCurrentStatushow's the weather|weather [forecast|status|update]Returns a weather status of the current weather. It includes air & track temperature, wind strength and direction, and air pressure.How's the weather
Weather forecast
Weather status
Weather update
WeatherCurrentStatusShorthow's the weather in [brief|short]|weather [forecast|status|update] in [brief|short]|quick weatherReturns a short weather status containing air & track temperature plus skies only.How's the weather in brief
How's the weather in short
Weather forecast in brief
Weather forecast in short
Weather status in brief
Weather status in short
Weather update in brief
Weather update in short
Quick weather
WeatherCurrentTrackTemp[Current |]Track [temp|temps|temperature]Returns current track temperature in degrees, both as an average around the track and specifically at the S/F lineCurrent Track temp
Current Track temps
Current Track temperature
Track temp
Track temps
Track temperature
WeatherCurrentWindDirection[Current |]Wind directionReturns current wind direction. This is where the wind comes from.Current Wind direction
Wind direction
WeatherCurrentWindStrength[Current |]Wind [strength|speed]Returns the current wind strength in unit per second.Current Wind strength
Current Wind speed
Wind strength
Wind speed
Info | Weather | Delta
WeatherDeltaAirPressure[{LOC:AltDelta}] air pressureReturns the difference in air pressure between now and last time you were updated about it. This function is included as an alert for weather alerts, which will trigger if this increases/decrease with 2.5 hectopascal.Delta air pressure
Difference air pressure
WeatherDeltaAirTemp[{LOC:AltDelta}] air [temp|temperature]Returns the difference in air temp between now and last time you were updated about it. This function is included as an alert for weather alerts, which will trigger if this increases/decrease with 2.5 degrees Celsius.Delta air temp
Delta air temperature
Difference air temp
Difference air temperature
WeatherDeltaHumidity[{LOC:AltDelta}] humidityReturns the difference in humidity between now and last time you were updated about it. This function is included as an alert for weather alerts, which will trigger if this increases/decreases by 2.5 percent.Delta humidity
Difference humidity
WeatherDeltaTrackTemp[{LOC:AltDelta}] track [temp|temperature]Returns the difference in track temp between now and last time you were updated about it. This function is included as an alert for weather alerts, which will trigger if this increases/decrease with 1.5 degrees Celsius.Delta track temp
Delta track temperature
Difference track temp
Difference track temperature
WeatherDeltaWindStrength[{LOC:AltDelta}] wind strengthReturns the difference in wind strength between now and last time you were updated about it. This function is included as an alert for weather alerts, which will trigger if this increases/decrease with 4.5 m/sDelta wind strength
Difference wind strength
Info | Weather | Start
WeatherStartingAirPressurestarting air pressureReturns the starting air pressure in hectopascal.Starting air pressure
WeatherStartingAirTempstarting air [temp|temperature]Returns starting air temperature in degreesStarting air temp
Starting air temperature
WeatherStartingHumiditystarting humidityReturn the starting relative humidity in percent. More than 100% will mean foggy conditions.Starting humidity
WeatherStartingSkiesstarting skiesReturns how the skies were at the beginning of the session.Starting skies
WeatherStartingTrackTempstarting track [temp|temperature]Returns starting track temperature in degreesStarting track temp
Starting track temperature
WeatherStartingWindDirectionstarting wind directionReturns starting wind direction. This is where the wind comes from.Starting wind direction
WeatherStartingWindStrengthstarting wind strengthReturns the starting wind strength in unit per second.Starting wind strength
Other Controls
ActiveResetRunActive reset run|Run Active ResetStarts Active Reset timingActive reset run
Run Active Reset
ActiveResetSaveStartPointActive reset start|Start Active ResetMarks the starting point for the Active ResetActive reset start
Start Active Reset
CamTool[Show|Open|Display|Toggle] camera toolToggle the camera tool UIShow camera tool
Open camera tool
Display camera tool
Toggle camera tool
CustomSectorMarkEndPointCustom Sector end|End custom sectorMarks the end point of the Custom SectorCustom Sector end
End custom sector
CustomSectorMarkStartPointCustom Sector start|Start custom sectorMarks the start point of the Custom SectorCustom Sector start
Start custom sector
DamageReportGive me a damage [report|status]|[Have I got|Do [I|we] have] damage|What's [the|our|my] [car |]damageTrigger the sim to tell you the current damageGive me a damage report
Give me a damage status
Have I got damage
Do I have damage
Do we have damage
What's the car damage
What's the damage
What's our car damage
What's our damage
What's my car damage
What's my damage
FOVDown[Decrease|Decrement] [FOV|Field of View]|Set [FOV|Field of View] downDecreases FOVDecrease FOV
Decrease Field of View
Decrement FOV
Decrement Field of View
Set FOV down
Set Field of View down
FOVUp[Increase|Increment] [FOV|Field of View]|Set [FOV|Field of View] upIncreases FOVIncrease FOV
Increase Field of View
Increment FOV
Increment Field of View
Set FOV up
Set Field of View up
ReloadCarTexturesReload [car textures|cars|textures|skins|liveries|paints]Reloads car textures.Reload car textures
Reload cars
Reload textures
Reload skins
Reload liveries
Reload paints
ShowLatency[Show|Toggle|Display] latencyPrints the current latency to the iRacing chatShow latency
Toggle latency
Display latency
Telemetry[Log |Toggle |]telemetry|Telemetry [on|off]Toggles telemetry loggingLog telemetry
Toggle telemetry
Telemetry
Telemetry on
Telemetry off
TelemetryMarkMark telemetryAdds a mark to the recording telemetryMark telemetry
UIEdit[change|toggle|edit] ui|press alt kToggles between making the UI editableChange ui
Toggle ui
Edit ui
Press alt k
UIFPS[Show|Toggle|Display] [frames|FPS|meter|frames ui|fps ui|network]Toggle FPS meter UIShow frames
Show FPS
Show meter
Show frames ui
Show fps ui
Show network
Toggle frames
Toggle FPS
Toggle meter
Toggle frames ui
Toggle fps ui
Toggle network
Display frames
Display FPS
Display meter
Display frames ui
Display fps ui
Display network
UIGear[Show|Toggle|Display] [gear|gears|gear box|gear ui]Toggles speed, gear, pedals UI boxShow gear
Show gears
Show gear box
Show gear ui
Toggle gear
Toggle gears
Toggle gear box
Toggle gear ui
Display gear
Display gears
Display gear box
Display gear ui
UIMirror[Show|Toggle|Display][ virtual|] mirrorToggles virtual mirror UIShow virtual mirror
Show mirror
Toggle virtual mirror
Toggle mirror
Display virtual mirror
Display mirror
UIRadio[Show|Toggle|Display] radio [ui|box]Toggles radio communication UIShow radio ui
Show radio box
Toggle radio ui
Toggle radio box
Display radio ui
Display radio box
Replay Controls
CamCarNext[Show |Camera |]next car[ Camera|]|next car cameraChange camera to next positioned carShow next car Camera
Show next car
Camera next car Camera
Camera next car
Next car Camera
Next car
Next car camera
CamCarPrevious[[Show|Camera|See] |][{LOC:AltPrevious}] car[ camera|]|[{LOC:AltPrevious}] car cameraChange camera to previous positioned carShow previous car camera
Show previous car
Show last car camera
Show last car
Camera previous car camera
Camera previous car
Camera last car camera
Camera last car
See previous car camera
See previous car
See last car camera
See last car
Previous car camera
Previous car
Last car camera
Last car
CamNext[cam|camera|show] next|next [camera|cam]Change camera to next camera groupCam next
Camera next
Show next
Next camera
Next cam
CamPrevious[show|camera|see] [{LOC:AltPrevious}]|[{LOC:AltPrevious}] [camera|cam]Change camera to previous camera groupShow previous
Show last
Camera previous
Camera last
See previous
See last
Previous camera
Previous cam
Last camera
Last cam
Sound Levels
SoundLouder[Increase|Increment] [sound[ level|]|master [volume|level]]|Set [sound[ level|]|master [volume|level]] upIncreases the sim volumeIncrease sound level
Increase sound
Increase master volume
Increase master level
Increment sound level
Increment sound
Increment master volume
Increment master level
Set sound level up
Set sound up
Set master volume up
Set master level up
SoundQuieter[Decrease|Decrement] [sound[ level|]|master [volume|level]]|Set [sound[ level|]|master [volume|level]] downDecreases the sim volumeDecrease sound level
Decrease sound
Decrease master volume
Decrease master level
Decrement sound level
Decrement sound
Decrement master volume
Decrement master level
Set sound level down
Set sound down
Set master volume down
Set master level down
Speech | Player | Contextual
ContextCancelCancel|AbortCancels the current context/topicCancel
Abort
ContextNoNo|Nope|Skip|Not yet|Skip that|No thanks|Thanks but no|No thank you|NahSends a contextual no to DRE for the current context/topicNo
Nope
Skip
Not yet
Skip that
No thanks
Thanks but no
No thank you
Nah
ContextYesYes|Roger|Check|Agree|Afirm|Confirm|Yep|Yes sir|Yes Ma am|Yeah|True|Acknowledge|CorrectSends a contextual yes to DRE for the current context/topicYes
Roger
Check
Agree
Afirm
Confirm
Yep
Yes sir
Yes Ma am
Yeah
True
Acknowledge
Correct
Speech | Player | Utterances
DDUtterAngry{DRIVER} just[ fucking|] [drove into me|pushed me off]|{DRIVER} is and will always be stupid|I'm[ so|] pissed right now at {DRIVER}|What the fuck just happened [with|to] {DRIVER}Acknowledges your anger{DRIVER} just fucking drove into me
{DRIVER} just fucking pushed me off
{DRIVER} just drove into me
{DRIVER} just pushed me off
{DRIVER} is and will always be stupid
I'm so pissed right now at {DRIVER}
I'm pissed right now at {DRIVER}
What the fuck just happened with {DRIVER}
What the fuck just happened to {DRIVER}
DDUtterAnnoyed{DRIVER} moving under braking|{DRIVER} holding me up|{DRIVER} slows me downAcknowledges your annoyance toward the driver{DRIVER} moving under braking
{DRIVER} holding me up
{DRIVER} slows me down
DDUtterFearfulThat was very dangerous from {DRIVER}|We’re going to crash [with|into] {DRIVER}|{DRIVER} will run into me|I think {DRIVER} will retaliateAcknowledges your fearThat was very dangerous from {DRIVER}
We’re going to crash with {DRIVER}
We’re going to crash into {DRIVER}
{DRIVER} will run into me
I think {DRIVER} will retaliate
Greet[Hi|Hello|Good day|What's up|What is up|How's it going|How are you] DREAcknowledges you and gives a feedback that DRE is runningHi DRE
Hello DRE
Good day DRE
What's up DRE
What is up DRE
How's it going DRE
How are you DRE
RadioCheck[Radio|Mic] check|Check [radio|mic]|Do you copy|[Are |]you guys there|Can you hear me[ DRE|]Check if mic input works, as DRE will respond to thisRadio check
Mic check
Check radio
Check mic
Do you copy
Are you guys there
You guys there
Can you hear me DRE
Can you hear me
SayAgainrepeat [please|last|last please|again]|say[ that|] again[ please|]|please [repeat|say again]Says the last spoken TTS string againRepeat please
Repeat last
Repeat last please
Repeat again
Say that again please
Say that again
Say again please
Say again
Please repeat
Please say again
Thank[Thanks|Thanks alot|Thank you|Awesome|Nice] DREAcknowledges youThanks DRE
Thanks alot DRE
Thank you DRE
Awesome DRE
Nice DRE
UtterAnnoyedTraffic everywhere|The car’s not turningAcknowledges your annoyanceTraffic everywhere
The car’s not turning
UtterCheerful[Great|Nice] [job|work]|This is [great|perfect|fantastic]Acknowledges your cheerfulnessGreat job
Great work
Nice job
Nice work
This is great
This is perfect
This is fantastic
UtterConfusedI don't know what we are doing|Not sure this is the right tyre|What just happenedAcknowledges your confusionI don't know what we are doing
Not sure this is the right tyre
What just happened
UtterDespair[What|This is] a[ fucking|] joke[, these guys|]|[I |]got [fucking |]nothing left|These guys are impossible to race with|This is stupid|What a [crap race|shit show]Acknowledges your despairWhat a fucking joke, these guys
What a fucking joke
What a joke, these guys
What a joke
This is a fucking joke, these guys
This is a fucking joke
This is a joke, these guys
This is a joke
I got fucking nothing left
I got nothing left
Got fucking nothing left
Got nothing left
These guys are impossible to race with
This is stupid
What a crap race
What a shit show
UtterDiscouragedThis tyre doesn’t feel great|I don’t have much grip|I’m missing some ponies there|That’s a big gap to catch, man|The tyres are getting hot|Definitely taken a step down in grip, these tyres|I'm losing time[ to the guys ahead|]Acknowledges your discourageThis tyre doesn’t feel great
I don’t have much grip
I’m missing some ponies there
That’s a big gap to catch, man
The tyres are getting hot
Definitely taken a step down in grip, these tyres
I'm losing time to the guys ahead
I'm losing time
UtterHopefulThe tyres are still pretty fresh|Right now I would stay outAcknowledges your hopeThe tyres are still pretty fresh
Right now I would stay out
UtterNervousI have no fucking brakes|I'm struggling|Front is definitely going|Left-front opening [up|a lot]|These tyres will not make it to the end|This tyre doesn’t feel like it’s going to make it|At this pace I won’t have any tyres leftAcknowledges your nervousnessI have no fucking brakes
I'm struggling
Front is definitely going
Left-front opening up
Left-front opening a lot
These tyres will not make it to the end
This tyre doesn’t feel like it’s going to make it
At this pace I won’t have any tyres left
UtterNeutralWe need to push, man|It’s quite windy out there|I’ve got a puncture, boxing|The tyres are a little bit coldLike talking to a wallWe need to push, man
It’s quite windy out there
I’ve got a puncture, boxing
The tyres are a little bit cold
Split Time Delta
ToggleDisplayReferenceCarToggle Display Reference CarToggles displaying the reference car with delta black box in useToggle Display Reference Car
Video
Screenshot[Take|Do|Grab] screenshotTakes a screenshot in the simTake screenshot
Do screenshot
Grab screenshot
VideoCapture[Toggle|Start|Stop] video [capture|recording]Toggles capturing video in the simToggle video capture
Toggle video recording
Start video capture
Start video recording
Stop video capture
Stop video recording
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