2026.2.0

⭐ New simulator supported: Assetto Corsa (AC)

Assetto Corsa logo

  • The old school vibes are back! AC is now fully support on par with the existing ACC support
  • Enjoy racing in modded tracks, cars, weird configurations all through Assetto Corsa
  • DRE supports all sim modes such as Single-Player and Multi-Player
  • Use DRE to control your pit stops in AC
    • DRE navigates and adjusts the Quick Pit Menu for you
    • See how to right here
  • Have fun racing AC!

⭐ Braking Overlap Signal

  • New coaching Signal that helps you hear when brake and throttle overlap during braking zones.
  • You can use it to:
    • clean up pedal inputs without staring at telemetry or the simulator pedal UI
    • avoid re-applications of braking
    • save fuel by essential short lift-and-coasting
    • improve cornering consistency
    • improve lap times
  • Pedal Overlap Threshold is set to 2% to allow slight overlap. Ultimate subscribers can tune this setting.
  • Pedal Overlap Ignored Cars is a filter to exclude certain cars from the signal. You can easily add additional cars.
  • Quick throttle blips for downshifts and early corner exit throttle are ignored.
  • The Signal does not chatter through small throttle and brake changes during the braking zone after the Signal has sounded once.
  • Enable and adjust the Signal in Car -> Peripherals -> Braking Overlap
  • Give it a listen right here

⭐ Adjustable pit speeding alert and signal speed offsets

  • Added a Pit speeding alert offset setting so you can choose when DRE warns in pit lane.
    • Keep the existing +2.1 km/h default, or tune the margin from -2.0 to +5.0 km/h for stricter pit lanes and cars without a limiter.
  • Added a separate Pit Speeding Signal Offset, defaulting to +0.10 km/h and adjustable from 0.00 to +2.00 km/h.
    • If the Pit Speed Approacher signal is disabled, the pit speeding signal can warn before pit entry when you are still too fast.
    • Disabling the Pit Speed Approacher signal now stops the approacher sound immediately.
    • Fixed a bug where the Signal would only sound if the Alert logic was considered "speeding". The Signal is now independent of the Alert logic.
  • Available with Performance or Ultimate subscription tiers.
  • Adjust in Pit -> Pitlane -> Speeding

⭐ Create your own voice commands for actions outside the simulator.

  • Custom Commands can now send keybinds to other apps, such as OBS, Racelabs, SimHub, and similar tools.
    This example sends key presses to OBS

  • Use this for stream scenes, overlays, dashboards, or other external shortcuts without taking focus away from the sim.

  • You can also use DRE’s built-in external key command directly:

    • Press keys
    • Press keys to
  • Examples:

    • Press keys NumPad4
    • Press keys Ctrl+Shift+K to obs64
  • The key combo must use the exact canonical key names DRE supports.

  • The optional to part is a safety check. DRE checks that the named process is running before it sends the shortcut. Process matching is exact but case-insensitive, and .exe is optional, so obs64 can match obs64.exe.

  • Important details:

    • DRE does not focus or activate the target app.
    • DRE keeps simulator focus.
    • The target app must listen for global shortcuts.
    • A successful key press is silent.
    • Invalid key combos warn and send nothing.
    • Missing target processes warn and send nothing.
    • DRE and the target app must run with the same privilege level. If one runs as admin and the other does not, DRE warns and sends nothing.
    • You can still use Custom Commands to trigger DRE’s built-in commands with your own phrases, so the wording fits how you actually talk while racing.

🔄 Improved Classic Recognition loading time

  • Classic Recognition now gets ready much faster after connecting to a session.
  • Measured loading time improved from about 39.5 seconds to about 14.5 seconds.
  • That is roughly 63% less waiting time, or about 2.7x faster startup for Classic Recognition.
    Faster loading

🔄 Window shortcut buttons are easier to use

  • Added an Always on Top shortcut next to the window controls.
  • Improved the shortcut button colors and hover areas, including the Shrink button.

✅ iRating gain callouts played in tiny classes

  • DRE stays quiet about iRating gain positions when fewer than five drivers are in your class.
  • Manual iRating gain position questions still work when the command is available.

✅ Pit-stop changes were announced when entering the car

  • Fixed a false pit-stop changes callout when you enter the car before driving.
  • Auto Fuel can still update the planned fuel before the pit-stop changes callout plays.

✅ Updates got stuck while DRE was running

  • DRE closes more reliably when an update starts, so the installer is less likely to wait for DRE in the background.
  • Silent updates can restart DRE again after the install finishes.

✅ Hot-lapping alerts played too late

  • DRE is less likely to tell you to yield for a hot-lapping car after the moment has already passed.
  • Hot-lapping yield alerts now name the driver directly instead of saying only him, her, or them.

✅ LMU session data stayed stale after changing sessions

  • DRE waits for fresh LMU car, session, and standings data before using a new session.
  • Position, class position, leader, and driver-count calls should be more reliable after returning to the menu or joining another LMU session.
  • LMU bug reports are less noisy when LMU is open but not in a live session.

✅ LMU rain could be reported as dry

  • DRE reads LMU rain from the strongest available weather source, so current weather, track wetness, and pit-stop tire calls better match rainy sessions.

✅ iRacing pace car data pointed at the wrong slot

  • DRE handles recent iRacing pace car data where the pace car appears in session info but has no matching live telemetry slot.
  • Pace car gap and pacing logic are less likely to use stale or incorrect car data while iRacing’s pace car telemetry is bugged from 26S3 release.

✅ Rare crashes caught by the bug tracker

  • Fixed rare crashes in fuel calculations, speech recognition startup, voice command parsing, iRacing session data, DLC file tracking, and Analytics track charts.
  • DRE handles temporary simulator, speech, and UI data problems more gracefully instead of interrupting your session.

✅ DRE crashed while preparing voice command settings

  • DRE is less likely to crash during startup while preparing generated voice commands for settings.

✅ Fuel Analytics crashed on rare fuel window draw states

  • DRE handles rare Fuel Window chart draw problems more safely while keeping the hatched fuel-window highlight.

✅ LMU settings files blocked simulator detection

  • DRE handles empty or corrupted LMU settings files more gracefully and can keep searching for LMU with the default connection settings.

✅ Voice command setting changes failed on unclear speech

  • DRE handles unclear voice input for multi-option settings more gracefully instead of reporting an internal error.

🐛 Known Issues

  • Potential issues with Fuel Fill Rates in iRacing sessions that use new Regulations rule sets, which may alter the fill rates. Investigating…
  • None 🎉 Found a bug?
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