2025.1.0.21

⭐ Caution Navigation

  • Added Lucky Dog, Wave Around, Catch-up, and Hold Position alerts to DRE!
  • DRE helps you navigate during caution/FCY to find your correct spot in the line.
  • During Cautions, the local yellow flag will no longer be heard, as it could falsely trigger when catching up to the pace car field.

⭐ Analytics Track Map – Class Only option

  • Added toggle Show Class Only to change the Track Map from showing all drivers to only drivers in your class.
  • Change the setting either from:
    • Below the Track map
    • Performance -> Track -> Show Class Only
  • When this setting is off, non-class cars are now slightly opaque, still bringing more focus on your own class
    See Track Map Class Only in action

⭐ Optional Repairs Alert

  • Hear when getting small damage that warrants optional repairs at the next pit stop
  • Available for Performance and Ultimate subscribers
  • Toggle it in Pit -> Repairs -> Optional Repairs
  • Required repairs a

⭐ New Command and Alert: Rain duration

  • Ask any of the below command phrases to learn how long the current precipitation is expected to last.
  • DRE will provide an estimated duration until the rain stops.
  • If DRE is uncertain about this, it will let you know.
For how long will the rain continue
For how long is the rain supposed to last
For how long is the rain supposed to continue
how long will the rain last
how long will the rain continue
how long is the rain supposed to last
how long is the rain supposed to continue
Is this rain ever going to endF
When will the rain end
  • This feature is also available as an Alert
    • Available for Performance and Ultimate subscribers
    • Can be heard when rain is expected to end
    • Toggle it in Session -> Weather -> Weather Alerts -> Rain Duration

🔄 Precipitation

  • Changed rain prediction logic, so air pressure changes are weighted less
  • A new Rain Track shown in Analytics Weather indicates estimated precipitation % on the global track level.
  • For large tracks, like Nordschleife, the pit lane sensor providing data for the Rain Pit won’t tell the whole story. Rain Track is the answer to attempt calling out rain when it’s not (yet) raining in pit area.

🔄 Tire Cross-Over

  • Fixed Racing Line Wetness calculations, bringing it closer to actual track condition changes.
  • With these changes, DRE attempts to detect wetness and rain on a global track level, rather than purely focusing on the pit lane, which is what the basic sim rain data contains.
  • A lot of work has gone into basing the track wetness changes from time of day, sun angle, wind speed, cars on track and their speeds, etc.
  • DRE is no longer guessing based on noisy (and insufficient) lap times; it’s calculating based on environmental physics
  • Fixed Cross-over point algorithm and adjusted when the track is dry/wet "enough"
  • It also accounts for any upcoming fuel stops or session endings, as well as narrow racing line, making it impossible to overtake outside of it.

🔄 Analytics Evo

  • The graph has been cleaned to show relevant data only
  • The "Pace: xx.x" value in the legend now indicates the tip of the pace, rather than the median lap time from the entire chunk of lap times for this wetness+tire
    Evo Analytics has been cleaned

🔄 Analytics Weather

  • Changes to Weather Analytics graph options:
    • Added Wetness Racing Line – estimated wetness % on the racing line, as a pendant to the existing Wetness Track estimating wetness of the global track level.
    • Added Rain Track – estimated precipitation % on the global track level.
    • Renamed Precip to Rain Pit – precipitation % in the pit lane (like before this update)
    • Select your lines in Performance -> Track -> Weather Graph Data (or right-click the graph -> Configure)
  • Rain period "span" is now colored blue to align with the Precipitation colors (was previously green)
  • Added a single decimal to graph legend values
  • Graph will now appear sooner, with sampling occuring more often at the start, and immediately after major weather events like rain starting/stopping, wetness changes, etc.
  • Furthermore, for Performance and Ultimate subscribers, the graph will now refresh every 5 seconds, otherwise every 10 seconds (down from 15 sec intervals prior to this update)

Wetness Split into Track and Racing Line

  • The image shows:
    • Separation of wetness into Track and Racing Line.
    • Notice how the track in the sim is almost dry on the racing line, while outside it is remarkably wetter.
    • These differences are now captured in DRE, allowing DRE to make safer cross-over times.

🔄 Share Input Data

  • New consent option to share voice and text input data with the DRE development.
  • Help improve DRE through voice and text inputs: To help improve and develop DRE, the app would like to collect and analyze your voice and text inputs.
    • This is enabled for Free users (except those in EEA, GB, CH where it is disabled)
    • This is disabled by default for Essentials or higher and can be change in Settings -> General -> Share Input Data
  • For existing users, a popup will ask for consent when starting DRE if you use Neural or Hybrid Speech Recognition.

🔄 DRE App focus

  • When starting DRE, neither the main window nor the temporary splash screen will no longer take focus
  • This allows you to stay focused on racing, should you need to (re)start DRE mid-session.

🔄 Long Repairs Alert

  • Changed this from a simple toggle to be a selector between On/Road/Oval/Off
  • This will produce a warning on startup the first time starting DRE 2025.1.0.21+

✅ Class Leader Launch Signal distance from S/F

  • On some tracks like Echo Park (Atlanta), the pace car signal to (re)start the race came more than 600 meters before the starting line.
  • This threshold has now been increased to 800 meters.
  • The threshold is in place to prevent the signal from being heard too soon.

✅ ‘Fuel Only’ command circumvented checks

  • The command to only add fuel on the next pit stop, did not adjust the fuel levels according to various Fuel settings.
  • This has now been fixed.

✅ Sim selection

  • DRE could ignore which sims were enabled for DRE and scan for all of them

✅ CPU/GPU logging in ACC and LMU could crash DRE if simulators were in administrator mode

✅ DRE could mistakenly pick class drivers from other classes

✅ Neural Speech Recognition

  • Improved general understanding of simple racing terms like "laps", "fuel", "time" allowing DRE to better capture these through different language accents.

✅ Classic Speech Recognition

  • Fixed a critical race condition in speech recognition that could cause the system to stop processing new voice commands after the first utterance, requiring a restart to restore functionality.

✅ Incoming rain alert could not trigger on the first forecast, if it was accurate from the start

✅ Highly prioritized output TTS being generated and interrupted wasn’t re-queued

✅ Lap times like ‘24.003’ was called as only ’24 seconds’

  • Now it will include the decimal point like ’24 point 0′

✅ DRE would split spoken sentences in half when new more emergent alerts would queue up

  • Earlier you could hear things like: Gap ahead … You'll get dry tires … 20 seconds
  • No more, I say!

✅ Alerts and commands giving information about drivers ahead/behind on track would have their look-up direction flipped

✅ Bugs caught by the internal bug tracker

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