2025.1.1

πŸ”„ Neural Speech Recognition

  • Could crash DRE in the right conditions during recognition
  • Exposed Preferred Neural Hardware Order order option in Sound -> Recognition -> Speech Input Engine -> Speech Engine -> Neural Recognizer Provider -> Local
    • Customize the preferred order of recognition hardware. Should recognition happen on CPU rather than GPU to prevent stutters in the simulator? Consider swapping the order to : CPU,CUDA,Vulkan.
    • You should leave this option as-is unless you’re on the Free DRE tier and experience stutters in the simulator. Notice, CPU recognition takes longer than with GPU.
  • Optimized speech-to-command time by 0.5 seconds on the first recognition by pre-warming the Thyrring engine during the recognition phase.
  • Optimized GPU utilization by focusing more on the most likely interpretations of your speech input, giving the simulator breathing room to use GPU .

πŸ”„ Track Health setting

  • Removed the Track Health toggle from Performance -> Sectors -> Track Health
  • It’s still available in Performance -> Track -> Track Health

πŸ”„ Overtake Alerts

  • Fixed: DRE could have nervous breakdowns with fluctuations between side- and clear calls.
    • It’s now better at leave breathing room for the right calls by not allowing continuous calls ("still there") just before getting cleared
  • Fixed: Completing an overtaking would often result in hearing "clear" followed immediately by "rear" calls due to flipped logic.

πŸ”„ iRacing authentication

  • Added re-authentication if you’ve previously been authenticated with iRacing and the authentication for some automatic reason is revoked.
  • DRE will alert you and open up the iRacing website to log in and authenticate

βœ… Session Laps Left calculation

  • Ensured that drivers are never to complete more laps than leader
  • For Heat Racing, transitioning to the final Feature race from warm-up did not allow setting certain data correctly, causing invalid laps left in the feature
  • Laps Left indicator in Analytics
    • Fixed: Showed lagging behind values when spectating a race (no one in your car)
    • Fixed: Flickered between session estimated total laps defined by laps and time. Now it ensures to use the internal calculated value
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