2025.1.17

⭐ Disable Auto Fuel in Team Racing

  • Added a new toggle "Auto Fuel in Team Racing" in the Fuel → Auto Fuel settings.
  • When disabled, DRE will not automatically set fuel amounts when you’re in a team race and the one driving.
  • This prevents issues where your teammate’s fuel settings get overwritten when you take over the car and is driving.
  • DRE already prevented Auto Fueling when not in the car during team races, so that hasn’t changed.

✅ Fixed incorrect fuel stop strategy announcements

  • Fixed a bug where DRE would announce "You’re now on a 9-stopper strategy" or "You’re now on an 8-stopper strategy" when only 1-2 stops were actually needed.
  • The issue occurred because DRE was counting multiple fuel stops during a single pit visit, causing the strategy calculation to be wrong.
  • This affected races where you only needed 1 more fuel stop but DRE thought you needed 8-9 stops.

✅ Auto Fuel

  • Auto Fuel re-checks no longer continue once the race has moved into Checkered or CoolDown.
  • Fixed a case where a brief Laps Left spike could trigger an unnecessary Auto Fuel set several minutes after a pit stop.
  • DRE now verifies sudden Laps Left jumps before acting on them, so one-frame spikes are less likely to cause extra fuel actions.
  • Added deeper diagnostics around Laps Left jump decisions to make future edge-case analysis faster.

✅ Fuel Time Left display

  • Fixed an end-of-race case where Fuel Time Left could stay frozen at an older value.
  • Fuel time and fuel laps now keep updating while you are still on track in Checkered, so the final numbers stay accurate.

🐛 Known Issues

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