2025.1.2.15

✅ Crashes from missing player data

  • Issue: Recent changes in code to update and flush player data has seen multiple hard app crashes, due to checking on non-existing player data.
  • Fix: Player data checks now checks if data is there in the first place, before checking inside the data.

✅ Limiting Opponent Flags Alert from triggering during loading

✅ Opponent Grammar loading

  • Previously DRE could reload voice command grammar of opponent driver info and utilize the CPU quite a bit for a moment.
  • Now, DRE is restricted to only reload this grammar when not in the car.

✅ Long delays before responses

  • Cut down the long wait for responses when local Classic recognizer accepts recognition.
  • Issue was due to Neural Recognition kept running and blocking the output from running.

✅ Cloud cache checks

  • Checking the cloud cache for existing TTS bits could time out, or run into long delays, causing you to wait long for any response from DRE.
  • Fix: Hard limiting cloud cache checks to take maximum 2 seconds before moving on to generation TTS.
  • Fix: Strengthening the connection to the cloud cache provider.

✅ Bugs caught by the internal bug tracker

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