⭐ Added Assetto Corsa Evo

- DRE now supports Assetto Corsa Evo in early access.
- Current support is based on the data AC Evo exposes today. Physics and basic performance data are available, but opponent/session data is still limited.
- A full UDP connection is not available yet, which means DRE cannot currently receive the richer live race feed normally used for complete race engineering features.
- Not yet fully supported:
- detailed opponent tracking and relative race awareness
- complete timing, standings, and race-control events
- full fuel, pit, strategy, and stint calculations
- advanced spotter/race-engineer calls that depend on live multiplayer/session data
- Future work depends on further AC Evo telemetry/API/UDP support from the simulator.
- Enable it from
Settings -> Sim Connection -> Simulators.
⭐ Custom League Classes
- Added a new Custom Classes tab in Session View so you can import class setups, inspect league configs, and manage class assignments directly in DRE.
- Assign drivers by simulator class, car number, Customer ID, or Team ID, then use Apply Now to activate the config for the current league or server.
- Custom class names and colors can carry into the live roster and Analytics, so multi-class fields are easier to read the way your league actually races.
- Essentials live editing stays protected. Users without access can still inspect imported data in read-only mode.



⭐ Preferred GPU selection for Local Neural Recognition
- Added a Preferred Local AI GPU setting for Local Neural Recognition so multi-GPU PCs can choose which GPU DRE should use for local speech recognition and future AI work.
- You can leave it on Default GPU for the normal Neural Recognition behavior, or pick a specific internal or discrete GPU when DRE detects more than one physical GPU.
- The setting only appears when Local recognition is selected, and your runtime order includes CUDA or Vulkan.
🔄 Safer Local Neural Recognition GPU fallback
- Improved Local Neural Recognition startup so DRE resets the selected GPU back to Default GPU if that GPU cannot be used.
- DRE will not silently use a different selected GPU when the chosen adapter cannot be matched safely.
- Added clearer logs for the selected GPU, attempted runtime, resolved device, skip reason, and reset reason.
⭐ Mute Windows mic when DRE speaks
- Adds an opt-in Sound/Input setting that temporarily mutes the default Windows communications microphone while DRE or the spotter is speaking
- Restores the microphone shortly after DRE finishes speaking, with safety checks so DRE only restores a mic it muted itself
- Useful for open-mic Discord, iRacing voice chat, OBS, and other apps using the Windows communications input device
- Disabled by default; enable it in Sound -> Input -> Mute Windows mic when DRE speaks
⭐ Learn and adapt to Incident penalty thresholds

- Hear penalty incident thresholds for drive-throughs and disqualification.
- You hear these upon entering the race session when gridding, and when approaching the individual limits:
- Initial Drive-Through
- Subsequent Drive-Throughs (available with Performance tier or higher)
- Disqualification (driven by the existing
Disqualificationspreviously known asIncidents High)
🔄 Renamed Alert Incident Threshold
Alert Incident Thresholdnow goes under the nameIncident Limit Offsetto better describe its offsetting purposes.- It now affects not only the Incident Limit before Disqualification, but also the Incident Limit before Drive-Throughs.
🔄 Renamed Incidents High
Incidents Highis now calledDisqualificationsto better describe its meaning.
🔄 Neural Recognition is now fine-tuned for sim racing
- The local Neural Recognition models are now fine-tuned for sim racing scenarios, enhancing performance and accuracy.

- Some examples on how DRE now better understands and recognizes terms:
- "stent" -> "stint"
- "cap" -> "gap"
- "showtimeing" -> "show timing"
- "labs left" -> "laps left"
- Numbers!
- Small model makes 46% fewer recognition mistakes.
- Medium model makes 62% fewer recognition mistakes.
- What you say vs what’s transcribed correctly now occurs more than double as many times for small, triple for medium.
- Availablity
- Small and Medium model will be available going forward. Large local model has been deprecated due to size/quality ratio not improving enough and small and medium models out-performing the large model.
- Only Multi-Lingual models are now available, as they have shown to be as good, or even better than English-only model. Fear not if you see a Multi-Lingual model downloading.
- Note ⚠️️ Improvements are only for the local models.
- Cloud model improvements are pushed back to after feedback and iteration on these new local models.
- Thanks to contributors of voice data, DRE is now much better at not only understanding single terms better, but overall sentence structures relating to sim racing.
🔄 Optimized Neural Recognition
- DRE is now better at catching valid race requests that previously risked being rejected or misunderstood.
- The improvement is most noticeable on borderline phrases: weather questions, fuel page requests, pit fuel instructions, and incident limit questions.
- Valid DRE request recognition improved by about 4% in validation, while protection against unrelated speech stayed just as strong.
- Voice command handling is also leaner, saving roughly 150-200 ms by avoiding an extra recognition step before matching the command.
Based on Stable v2026.2.0 – see full stable changelog